Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 18, 2010, 17:19 (GMT)
fix for opengl render when called from python
May 18, 2010, 16:58 (GMT)
temp workaround for report/print conflict causing loaded libs to print twice in some cases.
May 18, 2010, 15:57 (GMT)
bpy.app.background - so a python script can check if blender is running without a UI
May 18, 2010, 14:38 (GMT)
dont use a thread for baking in background mode, its not really any advantage since it starts a single thread that runs a loop.
May 18, 2010, 13:18 (GMT)
make pack all not back library data, dont attempt to pack image viewers or generated images.
May 18, 2010, 09:07 (GMT)
text utility functions.
- st = text.as_string()
- text.from_string(st)
May 18, 2010, 08:10 (GMT)
fix for crash baking in background mode.
Revision 9862d29 by Matt Ebb
May 18, 2010, 07:59 (GMT)
Fix [#22303] bpy.ops.image.reload(); texture-button is always inactive
May 18, 2010, 07:39 (GMT)
context.PointCache --> context.point_cache (not to confuse type with property name)
Revision e3587f9 by Matt Ebb
May 18, 2010, 07:28 (GMT)
Fix [#22304] Tiff 16bit gives darker images

Also fixed similar issue for jpeg2000
Revision cf4f5c4 by Matt Ebb
May 18, 2010, 05:40 (GMT)
Fix : Preview render wasn't updating when switching pinned materials (and other types)
Revision 10f5be4 by Matt Ebb
May 18, 2010, 03:10 (GMT)
Fix [#22345] ReleaseRenderOpt 2.5 Problem with rendering displacement map

Communicate the existing material displacement feature's strange dependence on both
'normal' and 'displacement' influences better. This will do until the improved displacement
is merged from render branch.
May 17, 2010, 20:38 (GMT)
include game engine docs in sphinx doc generation:
bge.events, logic, render & types (others still need work)

Updated http://www.blender.org/documentation/250PythonDoc
May 17, 2010, 19:52 (GMT)
epydoc to sphinx markup for GameLogic module
May 17, 2010, 16:42 (GMT)
no functional changes, simplify some exr api code.
May 17, 2010, 16:38 (GMT)
add back codecs UI for exr (from previous patch)
May 17, 2010, 15:54 (GMT)
[#21385] Multilayer OpenEXR files import into other compositors upside down
famous upside down EXR bugfix from Xavier Thomas

- Files from blender 2.4x will be flipped on load.
- New files will be saved correctly

tracker has detailed info for further reference.
May 17, 2010, 14:56 (GMT)
* Screw Modifier was not alphabetical correct in the list.
May 17, 2010, 14:47 (GMT)
Image Formats RNA:
* Removed references for R_MOVIE and R_HAMX. (these formats have been removed in the Imbuf cleanup.)

* Alphabetical order of Image Formats.
May 17, 2010, 13:48 (GMT)
Decimate Modifier UI:
* Changed Face Count button to a label.
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