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July 31, 2009, 08:07 (GMT)
2.5

Check for old py in UI scripts. Temp fix that'll go when the move
to Py 3.1 is definite! :)

Revision a1eef5b by Joshua Leung
July 31, 2009, 07:43 (GMT)
Animato - NLA + Realtime Animating Goodies

* When doing realtime recording of animation (i.e. transforming objects + bones while animation playback is running, and auto-keying is enabled), animation will be added to a new NLA Track+Strip combo everytime a single 'loop' of the frame range has finished. This will allow 'passes' over the animation to be less destructive.

* Made the evaluation of the active action (when NLA data is present), be handled as part of the normal NLA system evaluation code (as if it were just another strip in a track at the end). The immediate benefit is that there are now some settings (available in the "Animation Data" panel in the NLA Editor with a strip selected) which allow for the way the active action is combined with the NLA stack results. For instance, the way that the action extrapolates is used in the recording tweaks above.
July 31, 2009, 02:35 (GMT)
setting WITH_BF_PLAYER = False as default to scons
(temporary solution to avoid linking problem reports over and over and over and over ... again)

I obviously couldn't test this in all OS. If there is any problem with this commit please fell free to fix/let me know.
Revision 6aed229 by Matt Ebb
July 31, 2009, 02:16 (GMT)
* Updated icon sheet, thanks jendryzch!
July 31, 2009, 01:40 (GMT)
fix for warnings and implicit declarations
also fixed smoke comparing a float's mem-location rather then its value.
July 31, 2009, 00:42 (GMT)
July 30, 2009, 22:24 (GMT)
Sculpt/2.5:

* Fix for bug reported by Brian Staub, sculpt on transformed objects wasn't working.

July 30, 2009, 22:11 (GMT)
Smoke:
a) Crash fixed when loading files with smoke
b) changed presets to be more low-cpu friendly
c) smoke looks thicker

Unsolved:
a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
July 30, 2009, 21:42 (GMT)
remove some unused function args
July 30, 2009, 20:22 (GMT)
changes to defaults for sequencer strip adding
July 30, 2009, 20:18 (GMT)
Smoke: compile error due to bad merged conflicts
July 30, 2009, 20:12 (GMT)
Smoke: fixing some compile warning reported by Ton and one compile erro for gcc 4.4.1 reported by mrunion
July 30, 2009, 20:11 (GMT)
wasnt building with gcc 4.4
July 30, 2009, 19:19 (GMT)
2.5 Background Image:

* Added notifier.
July 30, 2009, 18:41 (GMT)
2.5

Another Makefile fix for smoke

July 30, 2009, 18:41 (GMT)
2.5

Makefile fix to link smoke lib

Revision d3fb4ec by gsr b3d
July 30, 2009, 18:39 (GMT)
SVN maintenance.
July 30, 2009, 18:32 (GMT)
Separated metaball size values, and hid inapplicable values depending on metaball type.
July 30, 2009, 18:19 (GMT)
2.5:

first step at adding Makefiles for smoke

NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a
to source/Makefile to make it link
July 30, 2009, 17:05 (GMT)
COLLADA importer is reading armature from DAE. "Leaf" bones, bones having more than one child and zero-length bones get the size of
a minimum bone length in skeleton and are assigned a sphere shape.

Also fixed rotation reading by re-ordering items in matrix multiplication.

Images:
http://img339.imageshack.us/img339/8778/flufty.png
http://img117.imageshack.us/img117/4641/astroboy.png
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021