Blender Git Loki

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Revision 4cee77b by Kent Mein
October 29, 2008, 17:45 (GMT)
This is a fix for coverity issue CID: 517
Basically the code was referencing var[-1] it wasn't using it
but also did not need to be set in those cases. So I moved
the assignments so it skips the -1 case.

Kent

October 29, 2008, 16:49 (GMT)
fix for more disable python defines,
FTOCHAR didnt have brackets around the value. FTOCHAR(a+b) didnt work, FTOCHAR((a+b)) did.
October 29, 2008, 00:11 (GMT)
merge trunk 17122:17213
October 28, 2008, 22:53 (GMT)
merging harmonic-skeleton branch into trunk. All changes are hidden behind a disabled define, nothing to see here
October 28, 2008, 20:26 (GMT)
merge 17206:17211
October 28, 2008, 20:19 (GMT)
error in DISABLE_PYTHON defines
Revision dca5192 by Kent Mein
October 28, 2008, 19:53 (GMT)
Fixes blenderplayer for dds stuff

Kent
October 28, 2008, 18:47 (GMT)
added scons option BF_WITH_PYTHON (defined as DISABLE_PYTHON)
October 28, 2008, 18:47 (GMT)
merge 17122:17206
October 28, 2008, 18:33 (GMT)
Add compile time define to disable skeleton generation and retargetting UI (disabled by default).

This is done to make merging make in trunk painless.
Revision 705a248 by Kent Mein
October 28, 2008, 18:33 (GMT)
Updated cmake so it has the option to use WITH_DDS

Kent

October 28, 2008, 02:03 (GMT)
bpy access to image premul was missing.
Revision 5cd569e by Ken Hughes
October 28, 2008, 00:01 (GMT)
Python API
----------
Bugfix #17911: Mesh.getFromObject() incorrectly decremented the mesh's
material user refcount when the material was linked to the object.

October 27, 2008, 23:25 (GMT)
Sketching: Gesture to flip stroke (circular arc intersecting the stroke twice).

Some name cleanup.
October 27, 2008, 20:14 (GMT)
October 27, 2008, 15:47 (GMT)
face transp option CLIP wasnt added to the py api.
added gameObject.replaceMesh(meshname) - needed this for an automatically generated scene where 100's of objects would have needed logic bricks automatically added. Quicker to run replace mesh on all of them from 1 script.
October 27, 2008, 15:22 (GMT)
Fix for crash reading a peach file, chubbychestnut.blend. A do_versions
conversion was reading the mtex array in a library linked material. It
is however not guaranteed that direct_link_* was called on the material
yet, so the array pointer is not always valid and it can crash.

Revision 780a543 by Joshua Leung
October 26, 2008, 09:41 (GMT)
Bugfixes:

* #17900 - IK Constraint was not included regardless of what Visual-Keying method was used
* Deleting a Bone Group now corrects indices of those groups that occurred after the one that was deleted
* No more click-a-mania - Delete all vertex groups from a Mesh (Ctrl-Shift-G menu)
October 26, 2008, 08:06 (GMT)
fix for [#17895] Python-generated Curves can't be beveled
radius and weight's values were not initialized for nurbs curves

for 2.48a just use set radius from curve specials menu to work around this.
Revision deea0fa by Matt Ebb
October 23, 2008, 03:50 (GMT)
* More improvements for light cache

Previously when using light cache, there could be artifacts caused when
voxel points that were sampled outside the volume object's geometry got
interpolated into the rest of the volume. This commit adds a (similar
to a dilate) filter pass after creating the light cache, that fills
these empty areas with the average of their surrounding voxels.

http://mke3.net/blender/devel/rendering/volumetrics/vol_lightcache_filter.jpg
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