Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 23, 2007, 19:47 (GMT)
patch from gensher - UV menu from the header
October 23, 2007, 19:30 (GMT)
made color generated strips work like single image strips - no center frame limitation
October 23, 2007, 18:56 (GMT)
made drawing curve handles in the 3d view optional - this is much nicer for editing curves with Automatic handles so you dont select a handle by mistake and change its type.

October 23, 2007, 15:25 (GMT)
automerge wasnt maintaining totverts (bug #7608)

October 23, 2007, 13:59 (GMT)
-> Border/Brush/Lasso select

Border Brush and Lasso select have been restored.
This doesn't included backbuffered select yet though!

Note that edge select for all of them is probably slightly
wrong, and will be until backbuffered select system comes back



October 23, 2007, 12:43 (GMT)
-> Editmode Undo

Editmode undo has been restored.


October 23, 2007, 10:49 (GMT)
normal size of vertice when active
Revision 535deca by Joshua Leung
October 23, 2007, 10:16 (GMT)
More constraints bugfixes:
* Fixed crash that occurs when using an unknown constraint type or a Null constraint - missing NULL check
* ClampTo constraint now draws ok again
* Null constraints now get drawn in the stack again
Revision cf8032f by Joshua Leung
October 23, 2007, 08:23 (GMT)
== PyConstraints - Now working again ==

I've finally traced down the causes of several of the bugs which caused PyConstraints to work incorrectly (or not at all).

* Freeing is now done using BLI_freelistN inside the pycon_free function, instead of looping through the targets ourselves. This fixes all of those Memblock free: pointer not in list errors.
* BPY_pyconstraint_update now correctly creates/frees the constraint's targets as needed. Previously, it was creating/removing the wrong number of targets. Also, pyconstraints no longer get disabled when using armatures (not bones)
* The panel drawing was also not working right, as there were still some offset issues.
Revision bf68055 by Joshua Leung
October 23, 2007, 06:24 (GMT)
Compiler warnings silencing - mostly uninitialised vars
Revision 00237a0 by Matt Ebb
October 23, 2007, 03:13 (GMT)
* Fix for bug #7633: SSS makes QMC crash

This occurred when using qmc shadows, full OSA, and sss - it was
assuming full OSA was being used, even when (during the SSS prepass)
osa is set to 0.

Fixed by tightening up the checks for full OSA.
Revision c1b9b32 by Matt Ebb
October 23, 2007, 01:52 (GMT)
* Brought eeshlo's halton_sample fix into trunk
Revision 9e0cecc by Mal Duffin
October 23, 2007, 00:02 (GMT)
ConvertToMesh for text ( and possibly curves ) was generating the wrong normals - the fact that the generated model was being set to double sided helped hide this.

To test for this in Blender, just add text, TAB out of edit mode, then convert to mesh ( ALT+C ), and press P for the game engine. Alternatively select Textured Draw Mode. You'll notice that the text is only visible from the back. This patch reverses this, to be more correct.

Based on discussions on IRC, I'm now trying to fix another aspect of the extrude code - the fact that the faces at the front and back of the extruded curve face the same way ( ie one of them will be wrong ). I'll keep working on this, but if someone can help out, feel free!
October 22, 2007, 23:05 (GMT)
October 22, 2007, 22:50 (GMT)
WIP commit, (just in case my HD breaks down). Don't expect anything to work. Code crashes and sim doesn't work ;)
Revision 03650fc by Chris Want
October 22, 2007, 20:54 (GMT)
== CMake ==

Fix by Stéphane SOPPERA to find bmfont includes.
October 22, 2007, 20:24 (GMT)
2d-Filters feature and actuators.
October 22, 2007, 16:16 (GMT)
stub added by Hamed Zaghaghi in the ge branch, (fix own error)
October 22, 2007, 14:30 (GMT)
Missing check for constraint target (ct->tar) caused crash.
Caused in Joshua's work on constraint, committed yesterday.

October 22, 2007, 13:26 (GMT)
small changes suggested by ton ans gsr
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