Revision d0c94b8 by Nathan Letwory May 15, 2007, 12:53 (GMT) |
=== SCons === * cvs->svn conversion: handle properly also release/scripts .svn dir (= skip it!) |
Revision 7ddc602 by Ton Roosendaal May 14, 2007, 19:52 (GMT) |
Second commit, now it should not bother me with passwords, according to some person... :) |
Revision d90f0b1 by Ton Roosendaal May 14, 2007, 19:50 (GMT) |
Testing commit to see how it goes... |
Revision eea8075 by Nathan Letwory May 12, 2007, 14:11 (GMT) |
* handle move CVS->SVN, skip .svn administrative directories |
Revision a8a8742 by Ton Roosendaal May 10, 2007, 17:27 (GMT) |
Showstoppper... mballs didn't get remade correct after render... it was showing the orcos (size usally smaller). |
Revision 7bd7ed2 by Ton Roosendaal May 10, 2007, 09:54 (GMT) |
Part 2 of release 2.44 commit |
Revision a6b123e by Ton Roosendaal May 10, 2007, 09:52 (GMT) |
Part one of 2.44 release commit. |
Revision 3c03485 by Joshua Leung May 10, 2007, 06:51 (GMT) |
Bugfix #6674: Action Editor: editing of action-channel keys is impossible if shapekeys are present for that object. Also, after toggling the 'swimmer' icon in the IPO editor header,on and then off again, then trying to expand/collapse/select/deselect the 'Shape' action channel, Blender would crash. Not really a showstopper, but still nice to fix. ;-) |
Revision 85b0997 by Juho Vepsalainen May 10, 2007, 05:44 (GMT) |
Fixed the hotkey of "Hide Selected" found in the menu activated by space. |
Revision 1e31cfe by Brecht Van Lommel May 9, 2007, 21:34 (GMT) |
Bug reported on irc: Border select in face select mode was broken. |
Revision f5da767 by Ton Roosendaal May 9, 2007, 16:38 (GMT) |
bugfix #6672 Object with object-action: Crash after unlinking an Ipo, and then inserting new key positions in 3d window. |
Revision 2a94ae8 by Brecht Van Lommel May 9, 2007, 16:25 (GMT) |
Fix preview rendering for SSS to not show preprocessing pass that leads to flickering, and a bug that would display parts of the preview render as black for interrupted preview renders. (sorry for the late fix, i've triple checked the code ..) |
May 9, 2007, 15:32 (GMT) |
another coverity issue. scriptlinks_pupmenu(ScriptLink *slink) could get passed null and did not check for it. Kent |
May 9, 2007, 14:57 (GMT) |
Another small cleanup of dead code thanks to coverity. Kent |
Revision 0d51eb6 by Ton Roosendaal May 9, 2007, 14:12 (GMT) |
Bugfix #6663 yesterday, error: forgot to put back in if() for freeing data |
Revision c8c8a92 by Ton Roosendaal May 9, 2007, 11:16 (GMT) |
In very rare cases, an offset-bone could not exist, whilst the action channel does. Then it crashes... This commit adds a NULL test, but now trying to solve how this case can happen. |
Revision 5dc3878 by Campbell Barton May 9, 2007, 07:03 (GMT) |
had debugging test enabled. |
Revision f280161 by Juho Vepsalainen May 8, 2007, 19:31 (GMT) |
Bugfix [ #6593 ] Texture panel does not appear as soon as expected Texture paint mode toggles were missing some redraws. |
Revision e05125b by Ton Roosendaal May 8, 2007, 18:51 (GMT) |
Bugfix #6663 Metaballs, when in editmode, didnt show correct after a render (it was drawing render resol then). The code here was confused some... this works, although it will take a bit more cpu cycles when render resol = display resol. No biggie. |
May 8, 2007, 16:31 (GMT) |
another little coverity fix. unused var doredraw removed and the call to do a redraw, since its never called I figured we can remove it and if we need it later put it back in. (this is in function winqreadbutspace) Kent |
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