Blender Git Commits

Blender Git "master" branch commits.

Page: 5075 / 5574

May 15, 2007, 12:53 (GMT)
=== SCons ===

* cvs->svn conversion: handle properly also release/scripts .svn dir (= skip it!)
May 14, 2007, 19:52 (GMT)
Second commit, now it should not bother me with passwords, according
to some person... :)

May 14, 2007, 19:50 (GMT)
Testing commit to see how it goes...



May 12, 2007, 14:11 (GMT)
* handle move CVS->SVN, skip .svn administrative directories
May 10, 2007, 17:27 (GMT)
Showstoppper... mballs didn't get remade correct after render... it was
showing the orcos (size usally smaller).
May 10, 2007, 09:54 (GMT)
Part 2 of release 2.44 commit
May 10, 2007, 09:52 (GMT)
Part one of 2.44 release commit.
Revision 3c03485 by Joshua Leung
May 10, 2007, 06:51 (GMT)
Bugfix #6674:

Action Editor: editing of action-channel keys is impossible if shapekeys are present
for that object.

Also, after toggling the 'swimmer' icon in the IPO editor header,on and then off again, then trying to expand/collapse/select/deselect the 'Shape' action channel, Blender would crash.

Not really a showstopper, but still nice to fix. ;-)
May 10, 2007, 05:44 (GMT)
Fixed the hotkey of "Hide Selected" found in the menu activated by space.
May 9, 2007, 21:34 (GMT)

Bug reported on irc:

Border select in face select mode was broken.
May 9, 2007, 16:38 (GMT)
bugfix #6672

Object with object-action:
Crash after unlinking an Ipo, and then inserting new key positions in 3d
window.
May 9, 2007, 16:25 (GMT)

Fix preview rendering for SSS to not show preprocessing pass that
leads to flickering, and a bug that would display parts of the
preview render as black for interrupted preview renders.

(sorry for the late fix, i've triple checked the code ..)
Revision 85cf35f by Kent Mein
May 9, 2007, 15:32 (GMT)


another coverity issue.
scriptlinks_pupmenu(ScriptLink *slink) could get passed null and
did not check for it.

Kent
Revision d6d1334 by Kent Mein
May 9, 2007, 14:57 (GMT)


Another small cleanup of dead code thanks to coverity.

Kent
May 9, 2007, 14:12 (GMT)
Bugfix #6663 yesterday, error: forgot to put back in if() for freeing data
May 9, 2007, 11:16 (GMT)
In very rare cases, an offset-bone could not exist, whilst the action
channel does. Then it crashes...

This commit adds a NULL test, but now trying to solve how this case
can happen.
May 9, 2007, 07:03 (GMT)
had debugging test enabled.
May 8, 2007, 19:31 (GMT)
Bugfix [ #6593 ] Texture panel does not appear as soon as expected

Texture paint mode toggles were missing some redraws.
May 8, 2007, 18:51 (GMT)
Bugfix #6663

Metaballs, when in editmode, didnt show correct after a render (it was
drawing render resol then).

The code here was confused some... this works, although it will take a
bit more cpu cycles when render resol = display resol. No biggie.
Revision d50ea1b by Kent Mein
May 8, 2007, 16:31 (GMT)


another little coverity fix.
unused var doredraw removed and the call to do a redraw, since
its never called I figured we can remove it and if we need it later
put it back in. (this is in function winqreadbutspace)

Kent
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