Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 9, 2007, 16:58 (GMT)
forgot to remove when I changed the name.
January 9, 2007, 16:01 (GMT)
ply export patch 5576 applied with parts rewritten.
BPyMesh getMeshFromObject bugfix in some cases non mesh object types could be a problem.
January 9, 2007, 14:06 (GMT)
added a note that mesh.update() has changed sine 2.42 and a warning about the Eeekadoodle that haunts Mesh since its a thin wrapper.
January 9, 2007, 13:58 (GMT)
Added flag in MultiChannel exr file to denote line order. Blender has the
Y coordinate 0 in left-bottom of screen :)

Fun news: cinepaint now reads such files too:
http://www.blender.org/bf/cornelius.exr_sc1.jpg
Revision 75b553e by Jiri Hnidek
January 9, 2007, 11:50 (GMT)


- Bug fix: object trnasformation now follows verse specification. It
means, other verse client will display object transformation correctly.
Objects will not be up-side down etc. Bug reported at irc by Emil.
Thanks!
January 9, 2007, 11:10 (GMT)
- Added panel for Bake render (tabbed now in 'anim' panel).
(Empty space will get OSA options, that I add tomorrow or so)

- Removed a lot of old unused variables in renderdata. Also meant I had
to remove this from python API... please check if this gives valid
scripts?

- Cleaned up bad formatted code for FFMPG buttons (spaces instead of tabs)
January 9, 2007, 09:24 (GMT)
Made skinning between 2 open edge loops work better
January 9, 2007, 09:02 (GMT)
Disallow CTRL+click to add verts when multires is enabled.
January 9, 2007, 08:28 (GMT)
Fixed typo in multires (looping through to totvert rather than totedge.)
January 9, 2007, 05:28 (GMT)
fixes spelling of filename.
Window.c was calling undo_push_mesh, even for non mesh objects, exiting editmode would crash for any non mesh object (found with the armature symmetry script), bad juju.
January 9, 2007, 05:22 (GMT)
Bugfix for multires: when deleting lower levels, special first-level data must be subdivided up to the level of the new lowest level. This wasn't being done for dverts. In fixing this, I also reorganized the code for subdividing multires dverts, much cleaner now.
January 9, 2007, 04:32 (GMT)

Format corrections.
January 9, 2007, 03:33 (GMT)
R key when face select mode and weight mode were enabled, would rotate UV coords.
Most other operations use WP keys instead of UV/Face, so R now rotates the posebone instead.
When combining the modes this your more offten wanting to move the pose then the UVcoords.
January 9, 2007, 03:17 (GMT)
Sculptmode bugfix: textures were not being scaled correctly to a [0,1] range for brush strength.
January 9, 2007, 03:00 (GMT)
Sculptmode bugfix: use actual active object to check when to update zbuffer data when drawing with xray objects.
January 9, 2007, 00:47 (GMT)
Improved exiting retopo paint; clicking on either of the retopo toggles in editmode will popup a question to check whether retopo paint should be applied or canceled.
January 9, 2007, 00:36 (GMT)
image_auto_layout update to use new UV coords, bugfix #5624 thenaks (fredz)
added some text to mesh_boneweight_copy
January 8, 2007, 23:52 (GMT)
Multires bugfix: wrong interpolation value for weights on triangle faces.
January 8, 2007, 23:47 (GMT)

Fix for bug #5606:
Subsurf modifier displays normals wrong with mixed smooth and solid faces.
January 8, 2007, 23:41 (GMT)
Bugfix for multirse, Mesh wasn't being properly updated with weightpaint data after switching back to level 1.
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