Blender Git Commits

Blender Git "master" branch commits.

Page: 5126 / 5574

January 7, 2007, 14:20 (GMT)
Bugfix #5560

Dupliverted Lamps did not draw in the 3D window anymore. Caused by OpenGL
displaylist optimize which cannot work for lamps... (yet)
January 7, 2007, 14:19 (GMT)
Added end/begin sculptmode before/after bake-render. Not sure if its needed
but for regular F12 render it's done as well.
January 7, 2007, 14:18 (GMT)
Bugfix #5626

HSV node in composite got a new variable (V) in july, but this was not
initialized to '1' for older files.

This commit adds the initialize, for when the V==0. It might therefore
break cases saved with CVS versions with V set to 0 purposedly (not likely
but possible).
January 7, 2007, 07:33 (GMT)
made python 2.3 compat again.
January 7, 2007, 05:47 (GMT)
Fixed bug #5627, Retopo Paint doesn't work with LMB set as the main mouse button
January 7, 2007, 04:54 (GMT)
fixes in rigidbody constraints rigidbody -> IPO baking:
copy system with rigidbody constraint will link new constraints to new objects (instead of old)
fps from blender will be used when baking (left shift/ctrl/alt + P)
January 7, 2007, 04:39 (GMT)
patch by Charlie, related to recent changes of multi-uv/lightmap generation. This fix makes it possible to use lightmaps in the game engine.
January 7, 2007, 04:35 (GMT)
2 bugfixes by Malachy, related to message sensor / ipo actuator firing wrongly
January 7, 2007, 01:44 (GMT)
made MMB pan instead of mouselook requested by plumiferos director.
January 6, 2007, 23:44 (GMT)
patch 5054, modifier docs addition.
Sound, Chech_SoundType function
January 6, 2007, 20:47 (GMT)
Renamed the 'Delete multires' button (and the associated undo name) to the more accurate 'Apply multires'
January 6, 2007, 20:16 (GMT)

Potential fix for bug #5359:
Crash leaving editmode related to vertex groups. I couldn't reproduce this,
but suspect somehow multiple deformvert layers were created. Added some
extra checks to avoid that now.
January 6, 2007, 19:46 (GMT)
Fixed bug #5610, Sculpt mode stops working suddenly (after reloading file), was caused by reading the zbuffer after it had been cleared for drawing xray objects.
January 6, 2007, 14:15 (GMT)
Bugfix #5619

The new multi-layer UV and VertexColor buttons displayed wrong tooltips.
January 6, 2007, 12:33 (GMT)
Bugfix #5617

Armature deform bug: when values in weightgroups are extreme small but not
zero (like 10e-39) a division caused values to warp to infinity or beyond!
January 6, 2007, 11:48 (GMT)
Bugfix:
New panel "Armature Visualisations" didn't appear tabbed as intended...
January 6, 2007, 11:13 (GMT)
Bugfix #5611

Lamp halo render with option "Layer" crashed.
January 6, 2007, 10:59 (GMT)
Bugfix #5599

TAB in text-edited buttons didn't always go to next button, for example
in constraints. Was caused by the 'roundbox' backdrop.
Revision fe178ff by Tom Musgrove
January 6, 2007, 08:46 (GMT)
= more translation updates =

okay updated translations - they actually compile and can be used now - woo hoo :) Thank you translators for your hard work. Also for other languages - if I haven't committed your language my apologies - please email me the most to up to date version you have thanks.
January 6, 2007, 07:40 (GMT)
added lots of warnings for the makeEditable() command. - A user was having problems editing pose data after calling it.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021