Revision 1e2c1f8 by Brecht Van Lommel August 17, 2004, 16:00 (GMT) |
Bugfix for incorrect unwrapping of some triangle shaped quads; Triangulation of these quads could lead to degenerate triangles, resulting in UV's in random places. Now quads are automatically triangulated in the best direction. This bug was reported by Tim Fisher (thanks!). |
Revision 446e1fa by Willian Padovani Germano August 17, 2004, 04:26 (GMT) |
** Note: two new files added, projectfiles will need an update. Scripts: Campbell Barton (Ideasman, thanks) updated his Wavefront OBJ importer. BPython: - Finally committed pending contributions: Chris Keith wrote the Blender.Sound module -- still some testing to do this week; Joseph (joeedh) added the OnLoad scene script event; Satish Goda added 6 GLU functions to Blender.BGL. Great additions, thanks all! - Small changes to Blender.Load (leave editmode as Blender wants) and Window.EditMode (allow definition of "undo string"); - Fixed bug #1539: Window.RedrawAll() crashed Blender if an empty spacescript was available while using it in a gui-less script. - doc updates. |
Revision 5a39312 by Nathan Letwory August 16, 2004, 06:46 (GMT) |
Objects will be autoselected on Append. There's a button to toggle this behaviour, by default it's enabled. Feature requested by Bastian Salmela. |
Revision f9acfa7 by Martin Poirier August 16, 2004, 01:14 (GMT) |
Renamed get_constraint_target in constraint kernel file to get_constraint_target_matrix since that's what it really does Moved get_con_target from editconstraint to constraint kernel file and renamed to get_constraint_target Make scene.c use constraint functions from kernel instead of doing the switch itself (regrouping specific constraint code in one file). Add LockTrack as an option in the Make Track menu (Ctrl-T) Adding fun for vortex forces in 3D window, the representation now match the orientation and direction of the force (this is code will need optimisation). I'll probably be slapped for mixing two things in one commit but some function calls needed to be fixed for the new spelling and since this is really isolated code I didn't feel like wasting time getting a fresh copy, doing the changes and then readded this after commiting. Fixed some warning regarding implicit casts and constants (this last one is a MSVCism where you need to explicitely tell the compiler to use floats with an f. AFAIK, it doesn't affect/bother other compilers). Removed a useless commented piece of code in readfile (there was an uncommented copy a couple of lines before) |
Revision 0ce1304 by Hans Lambermont August 15, 2004, 18:09 (GMT) |
Theodore Schundler's patches to add FreeBSD support to the scons build system. |
Revision 2ea5ce0 by Nathan Letwory August 14, 2004, 09:20 (GMT) |
Fix two problems in my code as reported on Forums and in release article thread on frontpage: * Quaternion action ipos accidently got swapped in the Ipo module * Ipos not editable if not linked to a datablock (was possible in 2.33a) Also fixed a typo in Object.getMatrix(): localespace -> localspace And I add: * channels Key 32 through Key 63 for relative vertex keys |
Revision 012854a by Alfredo de Greef August 11, 2004, 23:32 (GMT) |
Fixed bug discovered by dotblend, parented empty's were mistakenly included in the duplicate objects list. Added support for spherelight 'dummy' mode when used with global photonmap. It now behaves the same as arealight when used with gpm. |
Revision 9bbc1e9 by Kester Maddock August 10, 2004, 11:35 (GMT) |
Clear the Python error flag between 'overloaded' Python methods. |
Revision 47c5b8f by Kester Maddock August 10, 2004, 11:34 (GMT) |
Fix blenderplayer command line option parsing. Fix stereo rendering in vertex array mode. Added sidebyside & anaglyph stereo modes. |
Revision 7c9b4e6 by Nathan Letwory August 9, 2004, 18:25 (GMT) |
Fix for #1509 Running the system info script with a text window (empty) open caused dereferencing of a null-pointer with obviously unwanted results. Catching the possible situation before it happens. |
Revision 266a1c1 by Nathan Letwory August 7, 2004, 14:14 (GMT) |
Fix typo in documentation |
August 5, 2004, 12:40 (GMT) |
Small tweak to the colour picker - make the palette buttons rectangular, even in the rounded theme |
Revision dcc24c0 by Ton Roosendaal August 5, 2004, 11:37 (GMT) |
typo in view3d menus; Warp should be shift+w, not ctrl+w |
Revision 75e8916 by Ton Roosendaal August 5, 2004, 10:54 (GMT) |
Little showstopper; the fix for enabling typing (3d) text in 3d window with 'emulate numpad' disabled plus/minus hotkey in imagewindow for zoom. Added it also for oops. More problems with it for other spaces makes it important te review for next release. But this is for people who use laptops or minimalistic keyboards... :) |
August 5, 2004, 00:03 (GMT) |
Fix for crash in select_parent() - check for OBACT Thanks to Campbell for the last minute report! |
Revision aae6039 by Ton Roosendaal August 4, 2004, 23:19 (GMT) |
Slightly improved clipping of rgb colors in HSV picker, to prevent the Hue slider in bottom to block on colors 0,0,0 or 1,1,1 This is not scientific yet, but could be released :) |
Revision 924cd72 by Nathan Letwory August 4, 2004, 22:00 (GMT) |
This commit prepares for 2.34: * LarstiQ patched SConstruct to have it name tarballs and zips better for 'scons release' * bump version numbers to 234 * added splash.jpg and datatoc'ed version * add release notes People can now do still some final tests. Can you feel the heat? |
Revision 0e4cfa3 by Stephen Swaney August 4, 2004, 20:52 (GMT) |
pidhash noticed some discrepancies in the bpy doc between getMode(), getFlag(), getType() and their associated setters. I changed the doc to match the implementation. Also did a little spellcheck. |
Revision fa6d79b by Stephen Swaney August 4, 2004, 08:03 (GMT) |
updated docs |
August 4, 2004, 08:02 (GMT) |
Fix for some bad code that MSVC choked on. Thanks jesterking for pointing it out, I think I'd better go sleep or something... |
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