Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision d1322bf by Matt Ebb
August 4, 2004, 06:52 (GMT)
Tweak to the colour picker after conversation with Ton.
Moved the buttons to the side, so it's:
* consistent with the layout of the floating panel version
and consistent with the vertical R/G/B sliders layout
* using real number fields instead of abused menus :)
August 4, 2004, 06:24 (GMT)
Forgot to add the last script, tex2uvbaker.py to the 00.blender.nsi file.

BTW, thanks Simon, Nathan and Martin (am I forgetting anyone?) for your help keeping things in sync : ).
August 4, 2004, 06:16 (GMT)
Done.

Scripts:
- Jean-Michel Soler probably lost some hours of sleep since Sunday,
but he managed to send me the updated path import scripts a few
hours ago. My tests with Inkscape .svg and .ps and Gimp worked fine.
He also tested a lot and sent me info about what is already
supported. I'll send Ton a doc about bundled scripts including this
info. Importers: .ai, .svg, .eps/.ps, Gimp 1-1.2.5 / 2.0.

- Jean-Michel also contributed his Texture Baker script.

- Campbell Barton contributed two new scripts: a mesh cleaner and a
vloop skinning / lofting script. He also sent updates to his obj
import / export ones.

- A Vanpoucke (xand) contributed his Axis Orientation Copy script.

And that makes 8 last minute additions. Thanks a lot to the authors
and special thanks to JMS and Campbell for their hard work : ).

BPython:

- tiny addition (I'm forced to call it a showstopper bug ;) so JMS's
path import scripts (that actually convert to obj and make Blender
load the .obj curves) can use Blender.Load() and not rename G.sce,
the default filename. Blender.Load(filename, 1) doesn't update G.sce.
Nothing should break because of this, Load(filename) still works fine.

- Made Blender complain again if script is for a newer Blender version than the one running it.
August 3, 2004, 21:58 (GMT)
Showstopper bug... found out while preparing demos for siggraph;

WHen you select the yellow keylines in iposwindow (camera.blend regression
suite) it should update 3d window; that didnt work... fixed with simple
redraw.
August 3, 2004, 21:42 (GMT)
do_version for 2.34; sets outline select by default on on older
files. (testers; note that you cannot save 2.34 yet!)
August 3, 2004, 19:36 (GMT)
This commit changes the sweep effect to be called 'Wipe' in both UI and in backend variable naming.
August 3, 2004, 17:05 (GMT)
- Fix build failure on Linux sparc

Checks for operating systems should be that, and not checks for hardware.
Linux/sparc is a valid combination, using sparc to check for Solaris thus
results in problems on non-Solaris.
August 2, 2004, 21:36 (GMT)
Fix for 1488

IKEY in buttons window, Editing context, Camera; didn't give the menu.
Just moving an if statement down...
Revision 060db9e by Matt Ebb
August 2, 2004, 13:06 (GMT)
Smallest commit ever: Make the OB: text entry field in
transform properties floating panel maximum 19 characters rather than 18, to bring it in line with the
similar field in buttons_editing.c
August 2, 2004, 11:02 (GMT)
* make sure all contents of bpydata are included in installer and archives
August 1, 2004, 22:28 (GMT)
OS X fix:
those who work with visible dock where experimenting slowdown of UI when
blender window was overlapping dock.

now :
- check available space excluding dock
- create window with a 10 pixels border
- maximised mode is only 1 click away

This code is fixing only. Will review that when consensus will be found
about how we should create the window.
August 1, 2004, 22:21 (GMT)
Values for spherelight sampling were using incorrect blender lamp parameter.
August 1, 2004, 21:13 (GMT)
- added missing py scripts to the non-sconsered NSIS installer script
- uninstall files now done semi-automatic for 'scons wininst'
August 1, 2004, 09:00 (GMT)
Under certain circumstances a null-pointer could get dereferenced. Disabling 'dynamic' on an object was one of the situations. Now checking before using.

NULL->m_mass never works, of course :)

Ryan Showalter spotted and located the problem.
Revision 59765b4 by Matt Ebb
August 1, 2004, 03:07 (GMT)
Tiny tweak to the selection mouse button prefs- put the
'left mouse' button on the left side, and vice versa :)
August 1, 2004, 01:07 (GMT)
Script kloputils:
- translated tooltips from Spanish to English.
July 31, 2004, 22:05 (GMT)
- calculation of position within HSVCUBE button (picker) had wrong Y
coordinate, only noticable in Panel versions of picker

- the fix to give Transform properties new name "Paint" can't
work with this code... this due to fact that panel positions are saved
in files or looked up on re-open based on their names. Giving the Panel
a new new name then causes it jump to another position, and back on end
of painting.
Needs to be solved in another way. Not feasible for 2.34...
July 30, 2004, 13:59 (GMT)
Fixed small annoyances with drawing selection circle and paint brush.
With glflush() change as committed before, updates weren't that good
anymore. Solution is actually just flipping drawing order.
Revision d2a424b by Matt Ebb
July 30, 2004, 10:53 (GMT)
Menu item for the sequence editor properties panel wasn't
showing in some circumstances - fixed and simplified.
July 30, 2004, 10:07 (GMT)
Moved the drawing of size and diagonal of border select into the chunk
that draws the XOR border as well, this prevents unnecessary updates, and
makes sure all drawing uses a single glFlush()

Should solve redraw errors as reported by Goofster
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021