Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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April 24, 2004, 20:50 (GMT)
projectfile update for the new python module
April 24, 2004, 20:27 (GMT)
Turned Sky render code in Blender to become fully float, it still returned
bytes for RGB.
This to allow very bright contrasted images to be used for AO as well. As
a first start also the Texture->Colors panel now allows contrast setting
up to 5.0 (was 2.0).
April 24, 2004, 20:04 (GMT)
BPython:
- New module + doc: Blender.Library:
It's like File->Append, loads datablocks from .blend files.
- small updates to fix warnings and accomodate for the new module, in readfile.[ch]
- New Blender.sys module function: time, a wrapper of the PIL get time function.
- Updated original makefile and scons builds.
April 24, 2004, 18:38 (GMT)
- more binary file patching
April 24, 2004, 18:34 (GMT)
- convert darwin icon files to binary
April 24, 2004, 12:02 (GMT)
New: rendering in background mode (blender -b) now prints a percentage to
indicate scanlines being in progress. For motion blur frames it works too.

Bug fix: in background render it accidentally tried to free a sound pointer
that wasn't set. (caused by own commit of three days ago).

Fix: rendering motion blur in forground prints correct sample # in info-
header again.
April 24, 2004, 06:40 (GMT)
Synchronise game engine with Tuhopuu2 tree.
April 24, 2004, 06:36 (GMT)
Fixes for MouseFocusSensor: (bug 1165)
1. Do the ray cast properly (from the near plane to the far clip plane)
2. Loop over invisible objects (sensors)
April 24, 2004, 06:29 (GMT)
Remove ability to open a published executable from Blender.
April 23, 2004, 21:38 (GMT)

The Anim and Tiles settings in the Image Window are now available again, in the
new Properties panel (was first called Transform Properties). They include the
same settings as were previously found in the window header: Anim toggle,
Start/End frame, Speed, Tiles toggle, X repeat and Y repeat.

The Tiles button used to work incorrectly in 2.25, this is now fixed too.

The drawing of the UV Vertex transform buttons in the Properties panel used to
give popup error messages when in Edit Mode (uv_tface_editing_is_allowed is not
silent). Also these buttons would still draw in Edit Mode. Both are problems
are solved now.
April 23, 2004, 21:02 (GMT)
Raytrace now has option to change the resolution of the Octree used. It
appeared that the standard size (64x64x64) just works fine for small
scenes, like a single character in a small environment. Larger scenes and
larger environments became exponentional slower.

Disadvantage of larger octrees is longer build time, and overhead traver-
sing it though, so something to tweak based on some experimenting.
A table with test results + blender file will be in CMS soon.

New button is in F10 Render panel, in bottom. Last free spot there! O_o
Sizes supported now 64, 128, 256 or 512.
April 23, 2004, 15:27 (GMT)
a sensors 'invert' toggle button was showing the wrong state.
thanks to Ton for figuring out what's wrong
April 23, 2004, 13:11 (GMT)
BPython:
- fixed two warnings, unused var in Object.c and undeclared function in script.c
- updated Blender.Draw doc, it was missing info about Button object
- refactored pytype initialization to try to fix for once platform (and distro!) specific crashes on startup. This asked for tiny updates in Effect.[ch] (removed static from declaration, moved definitions to the .c file) and modules.h
- fixed error I made trying to fix scripts w/ no [eol] char in menus. Thanks Michael Velikanje for reporting the problem!
April 23, 2004, 13:11 (GMT)
When Sound blocks are loaded, they can have packedfiles. If a Sound isn't
played (= packedfiles opened and copied to another block) these
packed data blocks where not freed.

The error showed in console at closing of Blender, like:
read_struct len: 24 0x1c4423c
Revision 9095df6 by Chris Want
April 22, 2004, 22:33 (GMT)
Enable the new, fast loading of the STL exotic file type
(thanks Ton!)
Revision b043b0e by Jiri Hnidek
April 22, 2004, 21:16 (GMT)


-bug fix #1186
http://projects.blender.org/tracker/?func=detail&atid=125&aid=1186&group_id=9

-I forgot somethig, when i commited to this file last (i'm really sorry)
April 22, 2004, 20:37 (GMT)
typo in this file...
April 22, 2004, 19:58 (GMT)
Nasty Library linking and appending stuff!

Problem: when appending data, it called the local_all() function, which
indeed made all data local, including all other dynamic linked data.
Not very nice... but mixing dynamic & appending data from single file is
headcrunching code.

Solution: when appending data, it now only makes local_all() the data from
that specific library file, leaving dynamic data from other files linked.

(Bug report 1183)
April 22, 2004, 17:46 (GMT)
Fix for CTRL+drag on sliders and number buttons.
The code wasn't correct at all (for ages!). Rule now again is:

Button range 0.0-2.0 : ctrl goes with steps of 0.1, shift+ctrl steps of 0.01
Button range 2.0-20.0: ctrl goes with steps of 1.0, shift+ctrl steps of 0.1
Button range larger: ctrl goes with steps of 10.0
April 22, 2004, 17:22 (GMT)

Fixed bug #1187: tooltip typos in the uv calculation panel
- Draw Edges buttons all had the same tooltip
- aequator -> equator
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