Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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Revision 27e4507 by Matt Ebb
January 12, 2004, 13:48 (GMT)
Another small fix to some toolbox titles that I missed before. Woops! :/
Revision fa1d682 by Matt Ebb
January 12, 2004, 13:42 (GMT)
Fixed a couple of small typos in curve menus/toolbox.

Forgot to mention in the last big commit, thanks to William Reynish for reporting/proposing some missing menu items and nagging me to fix them :)
Revision 708494a by Matt Ebb
January 12, 2004, 13:35 (GMT)
Most people will have it collapsed away anyway, but...

* Changed the menu name in buttons panels from 'View' to 'Panels'. Two 'View' menus stacked above each other just looked dumb :)
Revision 9de93ac by Matt Ebb
January 12, 2004, 13:30 (GMT)
* Big menus update

Hard to describe other than by saying:

* Updates, re-thought organisation, etc based on testing
and feedback from 2.30 -> 2.31
* A *lot* of missing entries added
* Toolbox expanded, tidied and more consistent with
pulldown menus
* A lot of functionality hidden behind secondary pupmenu()s is now exposed through arguments, so that
they can be more easily explored from the pulldowns and
toolbox.

This is the reason for the many changed files in this
commit - had to clean up editing functions. Mixing
interface code in the middle of editing functionality is not
good for menus and toolboxes. Please don't do it!

At this stage, the menu and toolbox system (at least for most window spaces) should be just about 'stable' and 'complete'. It's now up to people to keep them up to date :)
January 12, 2004, 02:46 (GMT)
Mirror function: Moved push_mesh to functionality function, to truely split functionality and interface. Thanks to broken for spotting that.
Revision 3d07196 by Chris Want
January 12, 2004, 00:53 (GMT)
Better pose figuring: fix for the "blender's bone constraints don't work
in pose mode when you merely move the parent of a constraint subtarget"
bug.
January 12, 2004, 00:15 (GMT)
Historical commit... error found in DNA code! <blush>
It is just too hard to describe, just that it didnt check for changing
arrays well enough, causing contents of array textfield[] to be copied in
array text[]....

Anyhoo, this fixes the grey text, as showed up in brokens commit of
saturday. Thanks Matt! :)
January 11, 2004, 22:15 (GMT)
- fix for cubemap, rendered without render face available.
currently only for preview render and displaylist. It then uses the
provided texture coordinate itself...
Solution is not perfect... disadvantage of not having globals! then
you have to fix all mess! :)
January 11, 2004, 20:58 (GMT)
- tex->nor was not reset to zero for lamp texture. this caused weird thing
to happen when you use lamp textures with material textures.
Bug provided by aphex, thanks!
January 11, 2004, 19:53 (GMT)
- Normalized normal vector after perterbing normals to stop
artifacts in displace preview.
Revision 3f98fc4 by Roel Spruit
January 11, 2004, 17:12 (GMT)
Clean up of edge select code. found some useless loops..
January 11, 2004, 16:20 (GMT)
- Potential future bug in simple subsurf (used & when should be ==).
- out of date comment in Displace code.
January 11, 2004, 15:48 (GMT)
Fixed headerprint for wrap transform. It wasn't consistent with the rest.
Revision 982e299 by Rob Haarsma
January 11, 2004, 11:56 (GMT)
Applied Daniel Fairhead's correction for a correct functioning DELKEY in text input buttons.
(thanks again !)
January 11, 2004, 00:39 (GMT)
- Better fake for displace preview.
January 10, 2004, 23:00 (GMT)
- Displacement now allows use of either Var or Nor slider. Nor uses
texture's Nor channel, Var uses intensity channel.
Revision 94e93c3 by Roel Spruit
January 10, 2004, 20:52 (GMT)
Bugfix: [ #857 ] Select/Desel vertex groups doesn't update vertex count in headerbar
Revision 594f1d1 by Roel Spruit
January 10, 2004, 20:26 (GMT)
Bugfix: [ #840 ] ALT-M causes memory leak
January 10, 2004, 18:49 (GMT)
- Added ""fake" preview for displacement. Preview does not
use renderfaces so real preview will have to wait for preview
overhaul.
January 10, 2004, 14:14 (GMT)
Fixed unresolved symbol bprogname under win32
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021