January 12, 2004, 13:48 (GMT) |
Another small fix to some toolbox titles that I missed before. Woops! :/ |
January 12, 2004, 13:42 (GMT) |
Fixed a couple of small typos in curve menus/toolbox. Forgot to mention in the last big commit, thanks to William Reynish for reporting/proposing some missing menu items and nagging me to fix them :) |
January 12, 2004, 13:35 (GMT) |
Most people will have it collapsed away anyway, but... * Changed the menu name in buttons panels from 'View' to 'Panels'. Two 'View' menus stacked above each other just looked dumb :) |
January 12, 2004, 13:30 (GMT) |
* Big menus update Hard to describe other than by saying: * Updates, re-thought organisation, etc based on testing and feedback from 2.30 -> 2.31 * A *lot* of missing entries added * Toolbox expanded, tidied and more consistent with pulldown menus * A lot of functionality hidden behind secondary pupmenu()s is now exposed through arguments, so that they can be more easily explored from the pulldowns and toolbox. This is the reason for the many changed files in this commit - had to clean up editing functions. Mixing interface code in the middle of editing functionality is not good for menus and toolboxes. Please don't do it! At this stage, the menu and toolbox system (at least for most window spaces) should be just about 'stable' and 'complete'. It's now up to people to keep them up to date :) |
Revision e40eaa4 by Martin Poirier January 12, 2004, 02:46 (GMT) |
Mirror function: Moved push_mesh to functionality function, to truely split functionality and interface. Thanks to broken for spotting that. |
Revision 3d07196 by Chris Want January 12, 2004, 00:53 (GMT) |
Better pose figuring: fix for the "blender's bone constraints don't work in pose mode when you merely move the parent of a constraint subtarget" bug. |
Revision 8a0317c by Ton Roosendaal January 12, 2004, 00:15 (GMT) |
Historical commit... error found in DNA code! <blush> It is just too hard to describe, just that it didnt check for changing arrays well enough, causing contents of array textfield[] to be copied in array text[].... Anyhoo, this fixes the grey text, as showed up in brokens commit of saturday. Thanks Matt! :) |
Revision fac8a70 by Ton Roosendaal January 11, 2004, 22:15 (GMT) |
- fix for cubemap, rendered without render face available. currently only for preview render and displaylist. It then uses the provided texture coordinate itself... Solution is not perfect... disadvantage of not having globals! then you have to fix all mess! :) |
Revision 63f1e17 by Ton Roosendaal January 11, 2004, 20:58 (GMT) |
- tex->nor was not reset to zero for lamp texture. this caused weird thing to happen when you use lamp textures with material textures. Bug provided by aphex, thanks! |
Revision 1b23391 by Robert Wenzlaff January 11, 2004, 19:53 (GMT) |
- Normalized normal vector after perterbing normals to stop artifacts in displace preview. |
Revision 3f98fc4 by Roel Spruit January 11, 2004, 17:12 (GMT) |
Clean up of edge select code. found some useless loops.. |
Revision d0fd7d2 by Robert Wenzlaff January 11, 2004, 16:20 (GMT) |
- Potential future bug in simple subsurf (used & when should be ==). - out of date comment in Displace code. |
Revision 7352947 by Martin Poirier January 11, 2004, 15:48 (GMT) |
Fixed headerprint for wrap transform. It wasn't consistent with the rest. |
Revision 982e299 by Rob Haarsma January 11, 2004, 11:56 (GMT) |
Applied Daniel Fairhead's correction for a correct functioning DELKEY in text input buttons. (thanks again !) |
Revision bbe7d8d by Robert Wenzlaff January 11, 2004, 00:39 (GMT) |
- Better fake for displace preview. |
Revision 3406d3a by Robert Wenzlaff January 10, 2004, 23:00 (GMT) |
- Displacement now allows use of either Var or Nor slider. Nor uses texture's Nor channel, Var uses intensity channel. |
Revision 94e93c3 by Roel Spruit January 10, 2004, 20:52 (GMT) |
Bugfix: [ #857 ] Select/Desel vertex groups doesn't update vertex count in headerbar |
Revision 594f1d1 by Roel Spruit January 10, 2004, 20:26 (GMT) |
Bugfix: [ #840 ] ALT-M causes memory leak |
Revision f1c082d by Robert Wenzlaff January 10, 2004, 18:49 (GMT) |
- Added ""fake" preview for displacement. Preview does not use renderfaces so real preview will have to wait for preview overhaul. |
Revision d21cf44 by Alejandro Conty Estevez January 10, 2004, 14:14 (GMT) |
Fixed unresolved symbol bprogname under win32 |
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