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January 14, 2004, 21:36 (GMT)
Scripts in menus:
-- this finishes the heavier part (not counting tweaks and possible bugs) of
letting scripts be accessed from Blender menus. Will explain more in emails
to bf and bpython lists, but just check
source/blender/python/BPY_menus.[hc] and
source/blender/src/header_info.c and header_script.c for details.

Scripts need a small update (registering info, basically a header) to be used.
Scripts dir (user pref file paths: Python) must be set.
January 14, 2004, 20:13 (GMT)
- fix for speedup raytracing, which gave errors in very simple scenes
(1 lamp, shadow). The 'coherence' check gets reset now for each new
pixel rendered, which remains efficient for oversampling.
- small cleanups in code, prototype added, less globals.
January 14, 2004, 20:11 (GMT)
- preview render cube was too small, increased size a bit
- preview render sphere and cube had texture upside down
January 14, 2004, 16:03 (GMT)
Just a bit of export values tunning. Should now work ok, with current
yafray CVS version using photons.
Last image got:
http://www.coala.uniovi.es/~jandro/noname/images/fromblender3.jpg
which you can compare with old:
http://www.coala.uniovi.es/~jandro/noname/images/causfromblender.jpg
Revision c1a1ba9 by Matt Ebb
January 14, 2004, 15:51 (GMT)
* Bug fix in view3d menus - wasn't checking a pointer's initialisation strictly enough.
January 14, 2004, 15:41 (GMT)
Set cursor calls for the bevel function. Making sure the hourglass (waiting cursor) is not displayed when we don't want it to.
January 14, 2004, 14:47 (GMT)
- code that limited zooming in and zooming out for spaces like sequencer,
audiotimeline, etc. was accidentally removed in 2.30 UI makeover. put
it back. fixes report in tracker from Cessen, thnx!
January 14, 2004, 14:30 (GMT)
fix for tracker report on crashing border render in unified render.
it is related to the fix for 2.31, wich disabled hackish feature of
inserting the previous render outside border. i forgot the unified has
this code entirely duplicated, something to get rid of one day...
January 14, 2004, 13:18 (GMT)
- Correction to scale calculation on Metaballs, provided by Jiri.
January 13, 2004, 22:49 (GMT)
fix for bug that caused transparant shadow change how a texture
rendered itself. this happened when transparent shadow ray hit a face
with same material as where ray started.

is this understandable? i guess not! :P
the actual fix is just a few lines, to store material locally before
going to trace transp shadow.
January 13, 2004, 22:45 (GMT)
restored old clipping plane method.

Justin will come with separate option to choose for 'automatic clipping', not
based on the vd->dist value, but something smarter... needs more work.
Revision 7e3c4dd by Roel Spruit
January 13, 2004, 20:55 (GMT)
Justin improved clipping at extreme zoomlevels. when you were fully zoomed in you couldn't see all the geometry (correctly).
January 13, 2004, 16:51 (GMT)
Global photons export for yafray. Square arealights, spot and point can work
as emitters. Needs latest yafray code, still not in cvs.
January 13, 2004, 15:51 (GMT)
- commented out drawing of file->import item in pulldown menu, it is
empty now
Revision 4a8f52f by Rob Haarsma
January 13, 2004, 14:50 (GMT)
Converted the Userpreference buttons to zr's new ButBit calls.
Also added USER_* to each define located in DNA_userdef.h.
January 13, 2004, 00:45 (GMT)
- Fixed metaball boundingbox bug. tex_space_mball() only fills in
ob->bb, not data->bb, like tex_space_mesh() and tex_space_curve().
Reported by Jiri Hnidek.
Revision 9151dc0 by Matt Ebb
January 13, 2004, 00:35 (GMT)
* Added the 'U' hotkey in the Unwrap UVs view3d menu item. Thanks very much for the fix, Ton!

* Fixed a small bug in the toolbox (editmode transformations)
January 12, 2004, 16:51 (GMT)
- fix for calling 'unwrap UV' from faceselect view3d pulldown. it needed
a 'winset' to activate window, otherwise header still active
- removed 'size' button from Magic texture, was accidentally added
January 12, 2004, 16:46 (GMT)
Yafray panel splitted in two so we can add more settings.
Also preliminar square arealight export, not usable yet, will be usefull
as soon as photon export is added.
January 12, 2004, 14:42 (GMT)
-Attempted fix for flipped normal. Solves "No V. Norm flip" problem,
but I doubt it's the whole solution.
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