Revision 6550912 by Brecht Van Lommel August 12, 2020, 16:38 (GMT) |
Fix T79736: install_deps.sh failing to download OpenImageIO due to wrong version |
Revision 478ea4c by Pablo Dobarro August 12, 2020, 16:26 (GMT) |
Sculpt: Multires Displacement Eraser Brush This brush deletes displacement information of the Multires Modifier, resetting the mesh to the subdivision limit surface. This can be use to easily delete parts of the sculpt or to fix reprojection artifacts after applying a shrinkwrap. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8543 |
Revision 6a95f05 by Ray molenkamp August 12, 2020, 16:17 (GMT) |
deps_builder: Optionally build boost::python This this adds the option of building boost::python in the libs builder, in preparation for future dependencies that require it (ie pyopenvdb) disabled by default, can be enabled with the `WITH_BOOST_PYTHON` cmake option. Differential Revision: https://developer.blender.org/D8212 Reviewed by: brecht |
Revision 240ac77 by Clément Foucault August 12, 2020, 16:16 (GMT) |
Merge branch 'blender-v2.90-release' # Conflicts: # source/blender/draw/engines/eevee/eevee_motion_blur.c |
Revision 58a457d by Brecht Van Lommel August 12, 2020, 16:10 (GMT) |
Revision 6f50213 by Brecht Van Lommel August 12, 2020, 16:10 (GMT) |
Fix T79718: Eevee OpenVDB render error when frames miss part of the grids |
Revision 77e4070 by Pablo Dobarro August 12, 2020, 16:09 (GMT) |
Sculpt: Expose Edit Face Set as a tool Previously the way to use this operations was using the shortcut Ctrl + W and Ctrl + Alt + W, which was not very discoverable and it was limiting the amount of options that can be added to the operator.Now the same functionality of the operator is available as a tool, which will make easier to add other editing operations and options without adding more entries to the keymap. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8545 |
Revision bff91b3 by Sebastian Parborg August 12, 2020, 16:09 (GMT) |
Fix T79706: Delta Transform Animation not working The object "delta_" rna variables were not added to the depsgraph search and thus it would not trigger updates of the object during animation playback. |
Revision 051f067 by Sebastian Parborg August 12, 2020, 16:07 (GMT) |
Fix T79706: Delta Transform Animation not working The object "delta_" rna variables were not added to the depsgraph search and thus it would not trigger updates of the object during animation playback. |
Revision 2218b61 by Clément Foucault August 12, 2020, 16:06 (GMT) |
Fix T79637 Motion blur gives artifacts when changing the camera DRW_render_set_time is calling RE_engine_frame_set will in turn calls BKE_scene_camera_switch_update. To workaround this, we get the original camera object at render init and get the evaluated version from it after each time change. |
Revision 879ed5a by Clément Foucault August 12, 2020, 16:06 (GMT) |
EEVEE: Motion Blur: Fix issue with batch overflowing with VBOs |
Revision bea79e0 by Clément Foucault August 12, 2020, 16:06 (GMT) |
EEVEE: Fix dupli recursion constant |
Revision 1eab858 by Clément Foucault August 12, 2020, 16:06 (GMT) |
EEVEE: Rework deformation motion blur This change how motion data are indexed inside the ghash. We follow cycles closely now and use evaluated ID pointers. By removing the hack, it fixes T78561 (No Motion Blur on linked objects) |
Revision 2b042d8 by Clément Foucault August 12, 2020, 16:06 (GMT) |
EEVEE: Motion Blur: Use evaluated object as key to motion data This fix issues with instanced geometry and modifiers. Since the depsgraph will duplicate the objects when they have different modifiers, the evaluated object are garanteed to be unique. |
Revision ff4b5d0 by Pablo Dobarro August 12, 2020, 16:04 (GMT) |
Cleanup: Remove explicit float casts in sculpt code Differential Revision: https://developer.blender.org/D8553 |
Revision 010911d by Pablo Dobarro August 12, 2020, 16:02 (GMT) |
Clenaup: Rename random_access_init to random_access_ensure Reviewed By: sergey Differential Revision: https://developer.blender.org/D8529 |
Revision 9f28849 by Sergey Sharybin August 12, 2020, 15:51 (GMT) |
Subdiv CCG: Cleanup, remove redundant casts If one of the operands of a binary operator a float, integer operand gets promoted to float as well. Differential Revision: https://developer.blender.org/D8552 |
Revision 697c449 by Pablo Dobarro August 12, 2020, 15:49 (GMT) |
Cleanup: Use clamp_f instead of CLAMP in sculpt code Reviewed By: sergey Differential Revision: https://developer.blender.org/D8528 |
Revision 2476b31 by Pablo Dobarro August 12, 2020, 15:43 (GMT) |
Fix Sculpt Filters operator naming Reviewed By: sergey Differential Revision: https://developer.blender.org/D8523 |
Revision 1813a99 by Pablo Vazquez August 12, 2020, 15:23 (GMT) |
UI: Fix typo "subdivion" -> subdivision In the Multires panel, use singular Subdivision instead of Subdivisions. |
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