Revision 7181342 by Antonio Vazquez May 7, 2020, 13:14 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision d8c3aad by Antonio Vazquez May 7, 2020, 13:12 (GMT) |
GPencil: Add support for Link Modifiers This adds support to the Link modifiers data. This was missing. Also I did a small cleanup using LISTBASE_FOREACH macro. Related to T76478 Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7643 |
Revision b571516 by Antonio Vazquez May 7, 2020, 13:11 (GMT) |
GPencil: Include new Brush random curves Now the brushes have several new random settings and use curves to define the effect. The curves have been moved below the parameter to keep UI standards and extra curve panels have been removed. {F8505387} The new curves are: * Hue. * Saturation. * Value. New option to random at stroke level instead to random at point level for the following values: * Thickness. * Strength. * UV. * Hue. * Saturation. * Value. Curves have been moved below the corresponding parameter and only are displayed in properties panel. Display the curves in the popover made it unusable. {F8505392} Also, the Pressure random has been renamed to Radius because the old name was not clear enough. Reviewed By: mendio, pablovazquez Differential Revision: https://developer.blender.org/D7577 |
Revision 9b77548 by Julian Eisel May 7, 2020, 12:40 (GMT) |
Merge branch 'blender-v2.83-release' |
May 7, 2020, 12:38 (GMT) |
VR: Fix OpenXR state freeze on Oculus after taking off HMD With the Oculus runtime, the VR session would freeze when taking off the HMD and putting it back on. This was caused by the deletion of graphics resources too early in the OpenXR state machine, at least for Oculus. The resources will now only be freed once the session is actually destroyed. Also fixes an issue where it wasn't possible to stop the session via the UI when the HMD was taken off. Reviewed By: Julian Eisel Differential Revision: https://developer.blender.org/D7635 |
Revision ed1fb24 by Jeroen Bakker May 7, 2020, 12:34 (GMT) |
Fix T76469: OpenCL 1.2 Compilation Recent changes assumed OpenCL 2.0 platform. This adds a check to see if we are compiling on an OpenCL 2.0 platform. Patch was tested on: * AMD Radeon Pro WX 7100 with amdgpu-pro-19.50-1011208-ubuntu-18.04 drivers * AMD Vega 64 with amdgpu-pro-20.10-1048554-ubuntu-18.04 drivers * AMD RX 5700 with amdgpu-pro-20.10-1048554-ubuntu-18.04 drivers Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D7637 |
May 7, 2020, 12:28 (GMT) |
VR: Fix OpenXR state freeze on Oculus after taking off HMD With the Oculus runtime, the VR session would freeze when taking off the HMD and putting it back on. This was caused by the deletion of graphics resources too early in the OpenXR state machine, at least for Oculus. The resources will now only be freed once the session is actually destroyed. Also fixes an issue where it wasn't possible to stop the session via the UI when the HMD was taken off. Reviewed By: Julian Eisel Differential Revision: https://developer.blender.org/D7635 |
Revision 850a539 by Jacques Lucke May 7, 2020, 12:21 (GMT) |
BLI: improve linear allocator documentation |
Revision 45adcc5 by Julian Eisel May 7, 2020, 11:55 (GMT) |
macOS: Remove workaround for old quit dialog Got added in 1a30e52142c5 (and tweaked in follow-ups) but shouldn't be needed anymore with the newer popup based quit dialog. It prevents Blender from quitting properly in case macOS closed all Blender windows. This may happen in some corner-cases unfortunately (e.g. T74101) which would be nice to have addressed at some point. Until then, users shouldn't have to force-kill Blender to shut it down if they run into this. |
Revision b949147 by Campbell Barton May 7, 2020, 11:38 (GMT) |
Cleanup: remove unused operator arguments to UI_popup_block_invoke_ex Add optional can_refresh argument, useful to prevent text field from exiting on refresh. |
Revision 8d1e359 by Philipp Oeser May 7, 2020, 11:24 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 18dbc8f by Philipp Oeser May 7, 2020, 11:22 (GMT) |
Resolve keymap conflict for poselib Caused by rBe07b245fe1f4 (new 'Select Linked' posemode op). Above commit took CTRL+L (and this is kept for consistency with other 'Select Linked' operators). So now keymap for poselib is: poselib browse: ALT+L (was CTRL+L -- conflict here) poselib add pose: SHIFT+L (same as before) poselib remove pose: SHIFT+ALT+L (was ALT+L) poselib rename pose: SHIFT+CTRL+L (same as before) ref. D7542 |
Revision 4f846d9 by Philipp Oeser May 7, 2020, 10:53 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 2a2aa6a by Philipp Oeser May 7, 2020, 10:48 (GMT) |
Fix T75793: Mirror modifier UV flip only works on first UDIM Tile Was flipping around the 0-1 range, now (optionally) flip around each tile. Also added this option for BMesh bmo_mirror. Reviewed By: campbellbarton Maniphest Tasks: T75793 Differential Revision: https://developer.blender.org/D7460 |
Revision 45a77ba by Antonio Vazquez May 7, 2020, 10:17 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 3fed85f by Antonio Vazquez May 7, 2020, 10:16 (GMT) |
Fix T76500: Annotation Tooltip in Movie Clip Editor is using old grease pencil text |
Revision ebd7e87 by Antonio Vazquez May 7, 2020, 08:11 (GMT) |
Cleanup: Replace for loop with LISTBASE_FOREACH macro |
Revision 04a3bdc by Stefan Werner May 7, 2020, 08:04 (GMT) |
Blenlib: Added explicit BLI_INLINE in perlin noise. A few tiny functions were not inlined even in some release configurations. Added BLI_INLINE as extra compiler hint in places that the profiler showed at hot spots when populating geometry with hair. |
Revision a834c81 by Antonio Vazquez May 7, 2020, 07:58 (GMT) |
GPencil: Add support for Link Modifiers This adds support to the Link modifiers data. This was missing. Also I did a small cleanup using LISTBASE_FOREACH macro. Related to T76478 Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7643 |
Revision b1374a8 by Campbell Barton May 7, 2020, 02:27 (GMT) |
Fix menu search expanding file browser menus |
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