Revision 41b45d9 by Germano Cavalcante April 30, 2020, 11:38 (GMT) |
April 30, 2020, 09:53 (GMT) |
Outliner: Add new delete operator In the industry standard keymap, both deleting objects and collections were mapped to the same keys causing confusion when only collections could be deleted through the keymap. This adds a new delete operator to delete all selected objects and collections, accessible from both the keymap and context menu. Now any selected objects and collections are deleted when Delete is chosen from the keymap. This also updates the tooltip description which was previously undocumented. Resolves T67462 |
Revision 79269e4 by Antonio Vazquez April 30, 2020, 08:48 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 36bf067 by Antonio Vazquez April 30, 2020, 08:47 (GMT) |
Fix T76236: GPencil drrawing resetting posed positions with armature after layer renaming The datablock was not tagged for updating. |
Revision 7f4c401 by Campbell Barton April 30, 2020, 07:56 (GMT) |
Cleanup: replace unordered_map with switch statement Was performing 2x look-ups, checking keys doesn't benefit noticeably from hash look-ups. |
Revision 328da12 by Philipp Oeser April 30, 2020, 07:55 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 2b094be by Philipp Oeser April 30, 2020, 07:54 (GMT) |
Fix T75985: Texture paint brush gradients results in wrong color A Colorband's CBData color **is not** considered `PROP_COLOR_GAMMA`. A Brushes color **is** considered `PROP_COLOR_GAMMA`. (PROP_COLOR_GAMMA is used for colors which would be color managed before display, could be renamed to something better once...) This leads to different rgb values in ColorBand.CBData of br->gradient and brush->rgb for seemingly identical colors. (this is because color pickers do differently in case block->is_color_gamma_picker/ ui_but_is_color_gamma) Now it looks like `paint_brush_color_get` is expected to return a color in sRGB (according to @jbakker this is for legacy reasons) so we need to run the colorband colors through linear -> sRGB. It might very well be the case that a much deeper cleanup in this area is needed, this is just a fix to get gradient brush colors consistent again... Maniphest Tasks: T75985 Differential Revision: https://developer.blender.org/D7501 |
Revision 02c77e4 by Campbell Barton April 30, 2020, 07:45 (GMT) |
Fix animation player checkerboard drawing with alpha channels Was using uninitialized theme values. |
Revision 070bf01 by Campbell Barton April 30, 2020, 07:28 (GMT) |
GHOST: fix WITH_GHOST_DEBUG option Changing the order of include changes broke GHOST_DEBUG, however it was using defines in a fragile way. Fix by removing 'GHOST_DEBUG' and use 'WITH_GHOST_DEBUG' which was already defined by CMake. |
Revision 52186a3 by Campbell Barton April 30, 2020, 07:28 (GMT) |
Cleanup: printf warning |
Revision e1d4c3b by Campbell Barton April 30, 2020, 07:28 (GMT) |
Cleanup: clang-format |
Revision 040e98d by Campbell Barton April 30, 2020, 07:28 (GMT) |
Cleanup: unused variable warnings |
April 30, 2020, 06:09 (GMT) |
Task: Use TBB as Task Scheduler This patch enables TBB as the default task scheduler. TBB stands for Threading Building Blocks and is developed by Intel. The library contains several threading patters. This patch maps blenders BLI_task_* function to their counterpart. After this patch we can add more patterns. A promising one is TBB:graph that can be used for depsgraph, draw manager and compositor. Performance changes depends on the actual hardware. It was tested on different hardwares from laptops to workstations and we didn't detected any downgrade of the performance. * Linux Xeon E5-2699 v4 got FPS boost from 12 to 17 using Spring's 04_010_A.anim.blend. * AMD Ryzen Threadripper 2990WX 32-Core Animation playback goes from 9.5-10.5 FPS to 13.0-14.0 FPS on Agent 327 , 10_03_B.anim.blend. Reviewed By: brecht, sergey Differential Revision: https://developer.blender.org/D7475 |
Revision a18ad3c by Campbell Barton April 30, 2020, 06:01 (GMT) |
CMake: use system include for generated headers |
April 30, 2020, 04:21 (GMT) |
GHOST: initial Wayland support Usable with the CMake option 'WITH_GHOST_WAYLAND' The following functionality is working: - Building with X11 and Wayland at the same time, wayland is used when available. - Keyboard, pointer handling. - Cursor handling. - Dedicated off-screen windows. - Drag & drop. - Copy & paste. - Pointer grabbing. See D6567 for further details. |
Revision 00e0034 by Bastien Montagne April 29, 2020, 19:38 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision cd833d8 by Bastien Montagne April 29, 2020, 19:35 (GMT) |
Readfile: debug check all IDs are properly linked at the end. Should prevent issue fixed by previous commit to happen again (since read code, especially in undo case, is not really straight forward to follow anymore). |
Revision d07dab0 by Philipp Oeser April 29, 2020, 17:25 (GMT) |
Fix T76225: Cycles View layer filters are grayed out while still working Mistake in rB7fc60bff14a6. Maniphest Tasks: T76225 Differential Revision: https://developer.blender.org/D7566 |
Revision a54c1f1 by Bastien Montagne April 29, 2020, 16:11 (GMT) |
Fix T76155: 'Object lost data' on copy-pasting with new undo code. |
Revision 7f5367e by Ray molenkamp April 29, 2020, 15:17 (GMT) |
Windows: Fix RelWithDebInfo missing symbol information issue introduced in rB55a2682348df94d0ff2f57d786b7a557312d0345 |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021