Revision 39684e4 by Campbell Barton March 31, 2020, 11:37 (GMT) |
Cleanup: remove duplicate function |
Revision 17a409e by Campbell Barton March 31, 2020, 11:23 (GMT) |
Cleanup: use '_recursive' suffix instead of '_rec' This convention isn't very clear and wasn't used much. Use the more verbose term instead. |
Revision b74e388 by Sebastián Barschkis March 31, 2020, 10:18 (GMT) |
Fix T75210: Frame range does not go down to 0 in the physics tab for mantaflow when clicking the left arrow Added nore flexibility to cache frame range and ensured validity of frame range. |
Revision 155f917 by Jeroen Bakker March 31, 2020, 09:47 (GMT) |
Revision d8217ec by Campbell Barton March 31, 2020, 08:45 (GMT) |
UI: improve names for mesh split operations |
Revision 039d619 by Jeroen Bakker March 31, 2020, 08:29 (GMT) |
Fix T74898: Multiresolution Ghost After Orbiting EEVEE and Workbench both had the same issue that they continue with the last sample when leaving navigating. This is ok for regular meshes as they are all the same. For multiresolution it ain't as a low res version of the mesh is used during navigation. This patch also resets the AA samples when the user leaves navigation. |
Revision 24f8c84 by Campbell Barton March 31, 2020, 07:21 (GMT) |
UI: group edit-mesh Separate with Split & Merge This was already the case for curve & armature. |
Revision c1722a3 by Campbell Barton March 31, 2020, 07:21 (GMT) |
Keymap: 'M' for edit-mesh merge menu, 'Alt-M' for split menu As the 'M' key is free, it's convenient to use for the merge menu, especially since this contains "Merge by Distance", a frequently used action. Use 'Alt-M' for a new split menu, following our convention of Alt being used for opposite functionality. Also move merge/split menu's into the "Mesh" menu as neither operate solely on a single mesh element type. |
Revision 61f9bbb by Campbell Barton March 31, 2020, 07:20 (GMT) |
Edit Mesh: support splitting vertices The edge split operator can now split faces & edges from selected vertices. This has the same functionality as manually ripping all faces and edges away from a vertex. |
Revision 07add4b by Campbell Barton March 31, 2020, 04:24 (GMT) |
Cleanup: use sections for armature-select |
Revision 0f5c94b by Campbell Barton March 31, 2020, 04:11 (GMT) |
Armature: add Select Linked (Ctrl-L) This matches select linked for other modes (curve, mesh) |
Revision b555b8d by Brecht Van Lommel March 30, 2020, 22:07 (GMT) |
Build: hide most symbols on macOS on Linux to avoid conflicts This means symbols from Blender itself and most external libraries. We can't just hide all because that breaks some libraries. The better solution would be to rebuild all library dependencies with hidden visibility. Fixes T75223: Luxrender add-on failing to load on macOS |
Revision 899bfdc by Aaron Carlisle March 30, 2020, 21:47 (GMT) |
Audaspace: Update From Upstream (For API Docs) No functional changes: - Cleanup Spelling, Line Length - Use proper class method styling for py docs - Fix Broken Links Differential Revision: https://developer.blender.org/D7276 Fixes T75191 |
Revision f4982b5 by Brecht Van Lommel March 30, 2020, 18:09 (GMT) |
Fix undo misdetecting identical future chunk in some cases Clear is_identical_future before adding a next undo step, to avoid wrong values for cases where we undo and then add a step with different changes than what was previously the next step. Ref D7274 |
Revision 22677d8 by Brecht Van Lommel March 30, 2020, 18:09 (GMT) |
Fix undo incorrectly detecting mesh as always changed after edits Mesh writes a modified copy, which meant recalc_undo_accumulated was never cleared on the actual datablock. Also clear mesh->runtime on write to avoid detecting changes, since it's cleared on read anyway. Differential Revision: https://developer.blender.org/D7274 |
Revision 2e60226 by Brecht Van Lommel March 30, 2020, 18:09 (GMT) |
Revision 91b334b by Clément Foucault March 30, 2020, 17:57 (GMT) |
Revision 2488736 by Antonio Vazquez March 30, 2020, 16:56 (GMT) |
GPencil: Remove `is_edit_mode` from cache data This value is not used by new engine. |
Revision 4c40468 by Antonio Vazquez March 30, 2020, 16:54 (GMT) |
GPencil: Remove GP_DATA_PYTHON_UPDATED used by old engine |
Revision 2c9e27f by Clément Foucault March 30, 2020, 16:38 (GMT) |
Fix T75144 Grease Pencil: Python generated strokes flicker and crash This was caused by a flag not being reset in time, causing discard of batches already queued to be drawn. |
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