October 18, 2019, 11:35 (GMT) |
Add Probot Stale configuration file This is a configuration of Blender mirror on Github which automatically closes Pull requests and gives developers instructions how to submit patch to an official code review. Differential Revision: https://developer.blender.org/D6027 |
October 18, 2019, 11:35 (GMT) |
Fix T64901: Nesting collection instances could clutter object display |
October 18, 2019, 11:35 (GMT) |
Fix "make update" not using the right branch for source/tools |
October 18, 2019, 11:35 (GMT) |
Fix T70729: Multi-object edit UV not transform all meshes Detail that went unnoticed in rBbfc9d426bb95 |
October 18, 2019, 11:35 (GMT) |
Build: also use release branch for source/tools module |
October 18, 2019, 11:35 (GMT) |
Depsgraph: Don't use push-from-thread when scheduling graph This isn't guaranteed that graph is scheduled from main thread, so it is actually a miracle how it all worked. |
October 18, 2019, 11:35 (GMT) |
Fix "make update" not working on buildbot after recent changes The submodules don't have remote branches configured, skip that test since we assume pulling from the "origin" remote anyway. |
October 18, 2019, 11:35 (GMT) |
Build: prepare "make update" to work for new release cycle branching Checking out release branches in submodules, and printing some more informative messages when that fails. |
October 18, 2019, 11:35 (GMT) |
Fix T70554: Snake Hook + Ctrl does not set the brush stroke in its normal direction This commit also fixes the same issue in elastic deform Reviewed By: jbakker Maniphest Tasks: T70554 Differential Revision: https://developer.blender.org/D6014 |
October 18, 2019, 11:35 (GMT) |
GPU: Consider softpipe as software renderer |
October 18, 2019, 11:35 (GMT) |
Fix missing manipulator update when toggling bone lock |
October 18, 2019, 11:35 (GMT) |
Fix T70677: Annotation converted to grease pencil remains unselectable The problem was the new object was created byt the tag for update objects in depsgraph was not tagged. |
October 18, 2019, 11:35 (GMT) |
Fix T70596: Wrong default scale value for node wrapper tool. This affected all exporter add-ons using that wrapper to handle the node shaders... sigh... |
October 18, 2019, 11:35 (GMT) |
Build: add WITH_TBB option, in preparation of sculpt using it It should no longer be tied to OpenVDB and OpenImageDenoise then. Differential Revision: https://developer.blender.org/D6029 |
October 18, 2019, 11:35 (GMT) |
Fix T61432: Sampling Subframes not working 2.8 Uncommented subframe logic and added correct time getter function (with subframe part in frame) to subframe update function |
October 18, 2019, 11:35 (GMT) |
Fix T70617: mesh.from_pydata() misses first edge if there are faces |
October 18, 2019, 11:35 (GMT) |
Sculpt: Fix wireframe drawing With this commit sculpt mode draws the real mesh wireframe instead of the triangulated version by ignoring non real edges when building the PBVH GPU buffers Reviewed By: brecht Differential Revision: https://developer.blender.org/D6032 |
October 18, 2019, 11:35 (GMT) |
Sculpt: use TBB instead of BLI_task for multithreading This solves performance issues on some computers where there is significant threading overhead. Rather than doing the complicated work of optimizing our own task scheduler, use TBB which appears to work well. The downside is that we have another thread pool, but it is already there when using OpenVDB voxel remesh. For future releases we can switch to using TBB to replace our task scheduler implementation entirely, and use the same thread pool for BLI_task, Cycles, Mantaflow, etc. Differential Revision: https://developer.blender.org/D6030 |
October 18, 2019, 11:35 (GMT) |
PyAPI: update for change in tessellate_polygon |
October 18, 2019, 11:35 (GMT) |
Cleanup: clang-format, spelling |
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