August 10, 2021, 01:35 (GMT) |
August 10, 2021, 01:35 (GMT) |
Viewport normal drawing with constant length Patch for: T37878 {F10169694} Reviewed By: fclem Differential Revision: https://developer.blender.org/D11487 |
August 10, 2021, 01:35 (GMT) |
Modifier: warn if the ocean simulation fails to allocate memory While most modifies don't handle out of memory cases, ocean simulation could attempt huge allocations: 2048 gb at the maximum resolution. Resolves T83952. |
August 10, 2021, 01:35 (GMT) |
Fix select engine buffer having wrong vertex size The theme used was wrong and the vertex size is twice as set in the theme. |
August 10, 2021, 01:35 (GMT) |
T90371: Asset: Drop Material Tooltip. This patch changes the drop named material tooltip to give feedback to the user what is going to happen when they invoke the change. There are 3 states: * "": Operator will be canceled as not all data is present (dropping on background.) * "Drop <named material> on <object name> (slot <slot number>, replacing <current material in slot>). * "Drop <named material> on <object name> (slot <slot number). Reviewed By: Severin Maniphest Tasks: T90371 Differential Revision: https://developer.blender.org/D12106 |
August 10, 2021, 01:35 (GMT) |
Geometry Nodes: Curve Set Spline Type This node sets the selected (or all) splines in curve to a chosen target spline type. Poly, Bezier, and NURB splines can be converted to any of the other types. This is meant to be a building block node, useful in many procedural situations. In the future the node could be optimized with multi-threading, or by avoiding copying in many cases, either by retrieving the curve for write access or by passing the raw vectors to the new splines where possible. With edits from Hans Goudey (@HooglyBoogly) Differential Revision: https://developer.blender.org/D12013 |
August 10, 2021, 01:35 (GMT) |
Cleanup: add comment to fix for T90417 |
August 10, 2021, 01:35 (GMT) |
August 10, 2021, 01:35 (GMT) |
Cleanup: de-duplicate ID renaming utility for versioning |
August 10, 2021, 01:35 (GMT) |
macOS: Fix OpenMP dynamic loader error. |
August 10, 2021, 01:35 (GMT) |
Override: API update_operations. The update_operations function will update the override structure of the local object. When working with overrides the override structure is only updated when the work-file is stored. When using scripts you might want to enforce the update of override properties and operations. This function removes a hack on the test cases. Reviewed By: mont29 Maniphest Tasks: T86656 Differential Revision: https://developer.blender.org/D10848 |
August 10, 2021, 01:35 (GMT) |
Cleanup: use C comments for descriptive text |
August 10, 2021, 01:35 (GMT) |
Cleanup: inconsistent parameter name |
August 10, 2021, 01:35 (GMT) |
August 10, 2021, 01:35 (GMT) |
Cleanup: initialize variable to quiet warning |
August 10, 2021, 01:35 (GMT) |
Outliner/LibOverrides: Fix logic of checks for drag'n'drop of Collections. Previous check was too blunt, preventing e.g. re-organization of collection overrides inside a local parent collection, which is perfectly valid operation. Reported by @hjalti from the studio, thanks! |
August 10, 2021, 01:35 (GMT) |
Icons: resolve various issues for generating icons - INKSCAPE_BIN environment variable was ignored by alert_icons_update & prvicons_update. - `make icons` wasn't regenerating alert icons. - Updating SVG icons failed using blender built with ASAN. |
August 4, 2021, 08:50 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
August 4, 2021, 08:15 (GMT) |
LineArt: Image boundary trimming. |
August 3, 2021, 12:27 (GMT) |
LineArt: UI range optimizations. |
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