Blender Git Loki

Blender Git "temp-pose-flipping-fix-attempt" branch commits.

Page: 11 / 16

March 21, 2021, 15:11 (GMT)
LibOverride: fix code trying to auto-resync linked overrides.

This is not only potentially extremely expensive, it is also fairly
futile, and code is not designed to handle it currently anyway (could
easily end up in inifinite loops and other crashes).
March 21, 2021, 15:11 (GMT)
Geometry Nodes: Implicit interpolations to and from the edge domain

This patch adds the remaining 6 interpolations for mesh domains.
The new interpolations are:
- Corner / point / polygon to edge
- Edge to corner / point / polygon

After this it is possible to adapt an attribute to and from every
mesh domain. This is simple to test with the "Attribute Convert" node.

Though, as a note for the future, there are still some improvements
possible to the interpolations, like lazily calculating values for the
interpolations where it's possible, and slightly improving the
algorithms used for some interpolations, like using corner angles
for polygon to point.

Differential Revision: https://developer.blender.org/D10765
March 21, 2021, 15:11 (GMT)
Fix T86208: copy node group button is inconsistent in geometry nodes

Differential Revision: https://developer.blender.org/D10740
March 21, 2021, 15:11 (GMT)
Fix Cycles NaN assert in random walk SSS due to very small throughput

Now terminate if there are many bounces and the throughput gets so small
that we get precision issues.
March 21, 2021, 15:11 (GMT)
Cleanup: minor changes to pose-mode apply visual transform

- Remove use of evaluated poses, instead calculate transformations
into an array which is applied afterwards.

- Only update ID's for poses that have been changed.
March 21, 2021, 15:11 (GMT)
Geometry Nodes: Don't create empty components when realizing instances

Previously even if the input goemetry set had no point cloud or no mesh
instances, `geometry_set_realize_instances` would create empty data.
This isn't necessarily bad, but it can complicate things down the line if
there are a bunch of empty components getting passed around.
March 21, 2021, 15:11 (GMT)
GPencil: Rename Options panel to Settings

This change is to keep consistency with other panels with the same functionality.

Reviewed by @pablovazquez
March 21, 2021, 15:11 (GMT)
Fix T86677: select grouped in node editor crashes without active node

This was reported for geometry nodes, but was true for all nodetrees
(e.g. after deleting the active node). Geometry node trees just made
this more obvious since they start without an active node to begin with.

Fix provided by @lone_noel, thx!

Maniphest Tasks: T86677

Differential Revision: https://developer.blender.org/D10762
March 21, 2021, 15:11 (GMT)
LibOverride: Outliner: Rename `Add...` to `Make...`.

Also more consistent with the name used for the 3DView operator.
March 21, 2021, 15:11 (GMT)
Fix T86701: Geometry nodes Cube and UV Sphere mesh size

The size in the transform matrices was extra, since it is also
passed as an argument to the BMesh operators.

Differential Revision: https://developer.blender.org/D10763
March 21, 2021, 15:11 (GMT)
Fix T86448 EEVEE: SSRefraction Depth regression

Caused by recent change for contact shadow raytracing. rB4e236326c137
March 21, 2021, 15:11 (GMT)
LibOverride: Outliner: Tweak override creation from instancing empty.

Now behavior is similar to the one from 3DView: once override of the
collection is successfuly created, we remove the instancing empty from
the scene.
March 21, 2021, 15:11 (GMT)
LibOverride: Fix missing update after an override reset.

We need to brute-force reset IDs with `ID_RECALC_ALL` here...
March 21, 2021, 15:11 (GMT)
Fix T86548: Sculpt: Mask by Color tool not working

Caused by {rB2917f550caa9} which renamed the entry in the toolsystem,
but not the corresponding keymap.

Maniphest Tasks: T86548

Differential Revision: https://developer.blender.org/D10725
March 21, 2021, 15:11 (GMT)
Fix 3DView not updating on some NC_ID notifiers.

Outliner uses a lot `NC_ID | NA_EDITED` e.g., which was not caught by
the View3D editor for update.
March 21, 2021, 15:11 (GMT)
Fix missing view3d updates after recent NC_SPACE notifier filters

Since {rB46aa70cb486d}, using `NC_SPACE | ND_SPACE_VIEW3D` as notifier is
restricted to space data as a reference. This was still used though for
RNA updates in other places (namely `rna_camera`, `rna_scene`,
`rna_animviz`), and passing NULL would automatically set the notifier
reference to the owner id. Above commit would happily filter these out,
leading to missing refreshes.

Now use more specific notifiers (in case of animviz a new
`ND_DRAW_ANIMVIZ` was added).

This was reported for Camera background images btw.
Fixes T86670.

Maniphest Tasks: T86670

Differential Revision: https://developer.blender.org/D10758
March 19, 2021, 16:22 (GMT)
Merge branch 'ui-asset-view-template' into asset-browser-poselib
March 19, 2021, 16:22 (GMT)
Merge branch 'master' into asset-browser-poselib
March 19, 2021, 16:16 (GMT)
Merge branch 'master' into ui-asset-view-template
March 19, 2021, 16:14 (GMT)
Cleanup: Python code style
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021