Blender Git Statistics -> Branches -> cycles-ptex-12

"Cycles-ptex-12" branch

Total commits : 33
Total committers : 1
First Commit : January 25, 2015
Latest Commit : January 26, 2015


Commits by Date

DateNumber of Commits
January 26, 201528
January 25, 20155

Committers

AuthorNumber of Commits
Nicholas Bishop33

Popular Files

FilenameTotal Edits
DerivedMesh.c3
blender_mesh.cpp3
gpu_codegen.c3
nodes.cpp3
attribute.cpp2
gpu_shader_material.glsl2
blender_shader.cpp2
GPU_material.h2
CMakeLists.txt2
svm_image.h2

Latest commits Feed

January 26, 2015, 00:58 (GMT)
Really stupid but working texture test
January 26, 2015, 00:58 (GMT)
Temporarily turn off shader preview rendering
January 26, 2015, 00:58 (GMT)
Add RNA access to ptex_coords
January 26, 2015, 00:58 (GMT)
Remove commented-out code
January 26, 2015, 00:58 (GMT)
Temporary hack to ensure packed image pointer
January 26, 2015, 00:58 (GMT)
WIP ptex node in cycles
January 26, 2015, 00:58 (GMT)
Allow ptex node to be a texpaint slot
January 26, 2015, 00:58 (GMT)
Simplify some of the Ptex GLSL drawing code
January 26, 2015, 00:58 (GMT)
Add Ptex layers to mesh-data UI
January 26, 2015, 00:58 (GMT)
Add operators to add/remove Ptex layer

Copy pasting :(
January 26, 2015, 00:58 (GMT)
Update Blend file saving/loading for Ptex
January 26, 2015, 00:58 (GMT)
Texpaint beginning
January 26, 2015, 00:58 (GMT)
Add Ptex shader node
January 26, 2015, 00:57 (GMT)
WIP Subsurf ptex coords
January 26, 2015, 00:57 (GMT)
Tweak texture-coord node to add Ptex UVs
January 26, 2015, 00:57 (GMT)
WIP add Ptex UVs to Cycles mesh
January 26, 2015, 00:57 (GMT)
WIP GPU stuff
January 26, 2015, 00:57 (GMT)
WIP cycles packed texture stuff
January 26, 2015, 00:57 (GMT)
Tesselation for Ptex loop layer
January 26, 2015, 00:57 (GMT)
Temporary customdata mask tweak

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