Blender Git Statistics -> Branches -> cycles-ptex-12
"Cycles-ptex-12" branch
Total commits : 33
Total committers : 1
First Commit : January 25, 2015
Latest Commit : January 26, 2015
Commits by Date
Date | Number of Commits | |
---|---|---|
January 26, 2015 | 28 | |
January 25, 2015 | 5 |
Committers
Author | Number of Commits |
---|---|
Nicholas Bishop | 33 |
Popular Files
Filename | Total Edits |
---|---|
DerivedMesh.c | 3 |
blender_mesh.cpp | 3 |
gpu_codegen.c | 3 |
nodes.cpp | 3 |
attribute.cpp | 2 |
gpu_shader_material.glsl | 2 |
blender_shader.cpp | 2 |
GPU_material.h | 2 |
CMakeLists.txt | 2 |
svm_image.h | 2 |
Latest commits
January 26, 2015, 00:58 (GMT) |
Really stupid but working texture test |
January 26, 2015, 00:58 (GMT) |
Temporarily turn off shader preview rendering |
January 26, 2015, 00:58 (GMT) |
Add RNA access to ptex_coords |
January 26, 2015, 00:58 (GMT) |
Remove commented-out code |
January 26, 2015, 00:58 (GMT) |
Temporary hack to ensure packed image pointer |
January 26, 2015, 00:58 (GMT) |
WIP ptex node in cycles |
January 26, 2015, 00:58 (GMT) |
Allow ptex node to be a texpaint slot |
January 26, 2015, 00:58 (GMT) |
Simplify some of the Ptex GLSL drawing code |
January 26, 2015, 00:58 (GMT) |
Add Ptex layers to mesh-data UI |
January 26, 2015, 00:58 (GMT) |
Add operators to add/remove Ptex layer Copy pasting :( |
January 26, 2015, 00:58 (GMT) |
Update Blend file saving/loading for Ptex |
January 26, 2015, 00:58 (GMT) |
Texpaint beginning |
January 26, 2015, 00:58 (GMT) |
Add Ptex shader node |
January 26, 2015, 00:57 (GMT) |
WIP Subsurf ptex coords |
January 26, 2015, 00:57 (GMT) |
Tweak texture-coord node to add Ptex UVs |
January 26, 2015, 00:57 (GMT) |
WIP add Ptex UVs to Cycles mesh |
January 26, 2015, 00:57 (GMT) |
WIP GPU stuff |
January 26, 2015, 00:57 (GMT) |
WIP cycles packed texture stuff |
January 26, 2015, 00:57 (GMT) |
Tesselation for Ptex loop layer |
January 26, 2015, 00:57 (GMT) |
Temporary customdata mask tweak |
MiikaHweb - Blender Git Statistics v1.06