March 11, 2016, 15:25 (GMT) |
Store HMD Window in Window Manager, avoids lookups and screen flag |
March 11, 2016, 13:56 (GMT) |
UI: Minor adjustments |
March 11, 2016, 05:24 (GMT) |
Fixed lens distortion orientation |
March 11, 2016, 03:55 (GMT) |
Fix HMD updating even if HMD session is not running |
March 11, 2016, 03:55 (GMT) |
Cleanup: Style, removed debug prints |
March 11, 2016, 03:46 (GMT) |
Merge branch 'vr_experiments' of https://github.com/julianeisel/blender into vr_experiments |
March 11, 2016, 03:45 (GMT) |
Finished lens distortion shader, removed some unused variables and cleaned up a bit |
March 11, 2016, 03:43 (GMT) |
Fix HMD update events missing window |
March 11, 2016, 03:18 (GMT) |
Allow cursor to be in any window without stopping HMD update |
March 11, 2016, 02:30 (GMT) |
Fix modal HMD session handler only called while cursor is in main window |
March 11, 2016, 02:24 (GMT) |
Don't allow to open multiple HMD views And cleanup. |
March 11, 2016, 02:17 (GMT) |
Fix missing play button |
March 11, 2016, 02:05 (GMT) |
Use modal handler for HMD session Also some cleanup. |
March 11, 2016, 00:32 (GMT) |
Initial side-by-side HMD view support |
March 10, 2016, 19:02 (GMT) |
Added lens distortion glsl shader for use with HMD (Head Mounted Display) functionality NOTE: Still has some debug information and test buttons |
March 10, 2016, 06:25 (GMT) |
Couple of fixes and make stuff working |
March 10, 2016, 05:22 (GMT) |
Hook up HMD with camera |
March 10, 2016, 02:58 (GMT) |
Get operator to open HMD window to work |
March 10, 2016, 00:38 (GMT) |
minor changes ui patches copied from Severin |
March 9, 2016, 20:44 (GMT) |
Added OpenHMD Ghost manager Added OpenHMD Ghost event Added OpenHMD windowmanager event type for vr camera transform updates Began integration if the OpenHMDManager with the ghost system (only updated from the GHOST_SystemX11 for now) |
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