February 1, 2019, 14:15 (GMT) |
Update submodule hashes, take 2 |
February 1, 2019, 13:51 (GMT) |
Ensure submodules point to blender2.7 hashes |
February 1, 2019, 12:56 (GMT) |
Fix T61088: Cycles particle viewport render stuck in loop. Object to be instanced should not be modified. |
February 1, 2019, 09:58 (GMT) |
'make links': rename group -> collection in enum in UI also rename dupli -> instance Fixes T61086 Reviewers: billreynish Maniphest Tasks: T61086 Differential Revision: https://developer.blender.org/D4294 |
February 1, 2019, 03:11 (GMT) |
WM: disable undo operators in background mode & at startup Show an error instead of crashing, see: T60934 |
February 1, 2019, 01:46 (GMT) |
January 31, 2019, 21:41 (GMT) |
Cleanup: correct doxy headers |
January 31, 2019, 18:59 (GMT) |
Fix build errors on Visual Studio after recent changes. SYNCHRONIZE is a Windows macro. |
Revision 2bbe848 by Jacques Lucke (rigid_deform) January 31, 2019, 18:55 (GMT) |
pass inner indices to CholUp instead of anchors |
January 31, 2019, 18:49 (GMT) |
UI: rename Free Bake to Delete Bake. "Free" is more of a programming term related to memory allocation, not a term we need to use in the interface. Ref T61054. |
January 31, 2019, 18:33 (GMT) |
Fix T61065: missing shader update when adding texture slot. |
Revision 675c009 by Jacques Lucke (rigid_deform) January 31, 2019, 18:30 (GMT) |
CholUp update |
Revision 201b6b4 by Jacques Lucke (rigid_deform) January 31, 2019, 18:24 (GMT) |
remove unnecessary multiplication |
January 31, 2019, 17:12 (GMT) |
Fix T60973: crash baking objects disabled for rendering. |
January 31, 2019, 17:01 (GMT) |
Fix T61072: missing viewport update when setting render border in image editor. |
January 31, 2019, 17:01 (GMT) |
Fix T61013: changing top/status bar editor type can be changed with shortcut. |
January 31, 2019, 17:01 (GMT) |
Cleanup: avoid some unnecessary inverse matrix math. |
January 31, 2019, 17:01 (GMT) |
Fix wrong sculpt constant detail description. |
January 31, 2019, 16:57 (GMT) |
Fix T60836: Stretch to flickers when vertex group is used Missing relation to object transform. Needed to convert vertex position from local target object space to a local space of the bone. |
January 31, 2019, 16:38 (GMT) |
Fix T61046: Object with cloth jumps around Was happening due to missing relation from geometry to transform component. Did not happen in old dependency graph because that one could never evaluate geometry prior to transform. |
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Master Commits
MiikaHweb | 2003-2021