Revision 16cc6ae by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix for crash adding mask modifier |
Revision 210f90c by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix for building win32 headless |
Revision 2967c07 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Add missing update adding a shape-key Noticeable when pin is enabled. |
Revision 638368a by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix T43989: Sequencer - Ctrl snapping a sequencer strip does not work if you specify the x axis. New 'strip' snapping was simply not computed in case of constrained transform, hence init '0' value was used as frame offset in this case. This commit reorganizes a bit that snapping, to keep it more 'confined' into `snapSequenceBounds()` dedicated function. It still needs a minor hack (setting snapping mode to something else than defualt `SCE_SNAP_MODE_INCREMENT`, to avoid this snapping to be called by contraint code). Thanks to Antony for review and enhancements. This fix should be backported to 2.74. |
Revision 8108fc7 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix out-of-bounds read BKE_deform_flip_side_name |
Revision 856da32 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix/Improve FKey bone creation - new bone is now made active - previous selection cleared - bone direction places the tip on the active bone (if available) |
Revision bef0649 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix T44040: Blender crashes when nodes are muted It was actually an old issue with wrong conversion happening for muted nodes, which wasn't visible before memory optimization commit. This is to be backported to the final release. |
Revision d62e3e7 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Use fabsf for floats |
Revision 06adae7 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix RNA active spline assignment |
Revision 163d99b by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix crash using removed data as function arguments |
Revision 37172e7 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix bad memory access freeing viewport which uses movie clip |
Revision 4f08b3c by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
BLI math vec: add 'abs' functions to get absolute values of a vector. Unseful when handling e.g. scale, sometimes. |
Revision 584aed0 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix T44021: Crash switching Rendering Engines while viewport rendering + animating Make sure preview render job is cancelled before freeing the render engine associated to the viewport. |
Revision 9f69f7f by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix T44027: Normal Edit Mod : Radial from object normals affected by target object scale. The way we were getting diff to apply to vcos from target object was just bad! Also, fixed another related issue - negated scale would be clamped to nearly zero, now only consider absolute version of size (we do not care about its sign here anyway). This should be backported to 2.74 (with previous commit too). |
Revision c6f1be0 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix T44020: Crash exporting fluid sim to fbx The issue is coming from wrong fluid modifier copy callback, which might have left some pointers shared across original and target fluid modifiers. |
Revision f71f559 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix crash using "Copy to selected" on ID-props |
Revision 1ad57f2 by Joerg Mueller / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Fix T43853: Audio animation bug (fcurves) For a detailed bug explanation see the comments in the report. |
Revision 337ce03 by Antonis Ryakiotakis / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 24, 2015, 14:47 (GMT) |
Make sure disabling attribute arrays also resets the counter so we don't do it twice. |
Revision 1f547c1 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 17, 2015, 15:11 (GMT) |
Point submodules to 2.74-rc2 |
Revision a1bb0d6 by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 17, 2015, 13:19 (GMT) |
Fix an incorrect assert in lnor code. There is one case where we do can have only two edges for two loops... |
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