Blender Git Commits

Blender Git "blender-v2.75-release" branch commits.

Page: 6 / 6

June 18, 2015, 15:24 (GMT)
UI: Use numselect for redo-popup (for move layers)
June 18, 2015, 15:24 (GMT)
Fix: "Delete Keyframes" RMB-menu option didn't work on NLA Strip properties
June 18, 2015, 15:24 (GMT)
UI: Vertex Mark/Clear Sharp menu, match edge menu
June 18, 2015, 15:24 (GMT)
Cycles: Fix missing node distance update when only two child intersected in QBVH
June 18, 2015, 15:24 (GMT)
Fix T45018 camera not easily selectable in multiview.

Generally for scene choosing a view to use for selection is not
straightforward, but camera should at least be easily selectable.
June 18, 2015, 15:24 (GMT)
Fix: Don't show "Clear Keyframes" option in RMB menu for NLA Strip properties

Since these FCurves for these properties cannot be deleted, this operator is useless
in this case.
June 18, 2015, 15:24 (GMT)
Fix possible NULL pointer use
June 18, 2015, 15:24 (GMT)
Fix for unwanted particle re-distribution happening due to memory optimization

The issue was caused by memory optimization marking particle system to recalc,
and because of the way how particle flags works it was possible that it'll
cause particle's re-distribution. Now this memory optimization will act the
same as loading the file.

This commit appears to be safe according to our render farm and is safe to
be included into final release.
June 18, 2015, 15:24 (GMT)
Fix T45016, mask animation data lost after layer rename

We need to fix up animation data.
June 18, 2015, 15:24 (GMT)
Fix T44871: Blender hangs when using masking, dilate-erode and soften node

The issue was caused by wrong order of locks acquisition in the compositor image node.
June 18, 2015, 15:24 (GMT)
Use more proper flag for psys reconstruction after memory optimization
June 18, 2015, 15:24 (GMT)
Fix wrong proxy pointer hanging around after making all local

The issue was caused because of the following circumstances:

- Making All Local will just iterate all IDs and clear linked flags
- It will not do anything with objects which are already local (and
since proxy rig is local nothing will be changing it).

This commit makes it so id_clear_lib_data() takes care of clearing
all related proxy pointers, avoiding situations when proxy rig will
point to a local armature.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D1276
June 10, 2015, 15:39 (GMT)
Blender release: Point submodules to a release branch

Tagging of those branches will happen after AHOY, once we're sure no
re-AHOY is needed.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021