Blender Git Commits

Blender Git "blender-v2.76a-release" branch commits.

Page: 5 / 10

October 11, 2015, 06:54 (GMT)
Revert "Fix T46406: Cycles ignores default socket value associated with group socket"

Fixes T46442.
October 10, 2015, 08:48 (GMT)
Fix/Workaround T46431: blender-softwaregl crashes

Order of initialization bug only impacted mesa's software-gl.

For now effectively revert support for glx-context-flags.
October 9, 2015, 12:01 (GMT)
Use PyThreadState_GetDict, avoid Python internals

Works around problems caused by exposing Py internals (Py_BUILD_CORE).

Build error with GCC, Py3.6 & OpenMP
Linking error on MSVC
October 9, 2015, 11:40 (GMT)
Blender 2.76: Point submodules to updated release branches
October 9, 2015, 11:31 (GMT)
Blender 2.76: Entering release stage
October 9, 2015, 11:23 (GMT)
Correct own error in editmesh bvh

Flag mix-up and uninitialized var.
October 9, 2015, 11:23 (GMT)
Fix T46420: Segfault when instancing smoke domain.

Looks like instancing of smoke sim is not supported at all
(was fake-working in 3DView in 2.74, but not rendered).

But it should not crash - code was adding temp 'fromdupli' base to the delayed
drawing list...

Nice to backport this to 2.76 I think.
October 9, 2015, 11:23 (GMT)
Fix leak creating 'empty' looptri bvh tree
October 9, 2015, 11:23 (GMT)
Fix: "Tweak user" red-alert flag was not getting set on strips on active track

The "tweak user" flag used to flag strips using the same action as the active strip
was not getting set on other strips that live on the same track as the active one.
Strips with this flag set are shown with a red colour to indicate that editing the
action may have the unintended consequence of modifying another strip.
October 9, 2015, 11:23 (GMT)
Fix: Do not show "Paste Flipped" in the Dope Sheet's Grease Pencil mode
October 9, 2015, 11:23 (GMT)
Fix T46407: Enabling OSL breaks Vector Transform node
October 9, 2015, 11:23 (GMT)
Fix T46406: Cycles ignores default socket value associated with group socket
October 9, 2015, 11:23 (GMT)
Fix T46415: empty node group in GLSL shader has incorrect socket type conversion.
October 9, 2015, 11:23 (GMT)
Fix bplayer (c)
October 9, 2015, 11:23 (GMT)
Cycles: Fix wrong float3->float3 conversion node
October 9, 2015, 11:23 (GMT)
Cycles: Fix for point density always using render settings for modifiers
October 9, 2015, 11:23 (GMT)
Fix T46410: VSE Mask ignores animated properties
October 9, 2015, 11:23 (GMT)
Fix T46401: bad step size w/ radians
October 9, 2015, 11:23 (GMT)
Fix T46405: Cycles point density missing update when modifying source object
October 9, 2015, 11:23 (GMT)
BMesh: maintain select-history when sorting
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021