Blender Git Commits

Blender Git "blender-v2.77-release" branch commits.

Page: 5 / 8

April 5, 2016, 08:36 (GMT)
Fix T47670: cycles GLSL incorrect layer weight / fresnel.

World space and view space normals were mixed up, we should only convert from
world to view space if a custom normal is connected, otherwise it is already in
view space.
March 18, 2016, 12:34 (GMT)
Blender 2.77: Point submodules to an updated hashes
March 18, 2016, 11:45 (GMT)
Revert "Fix button display clamping values"

This reverts commit e4e21480d6331903c90ab073746484498441e1ac.
March 18, 2016, 11:43 (GMT)
Blender 2.77; We are now at release cycle
March 18, 2016, 10:44 (GMT)
Sequencer: expose GL preview alpha in scene UI

While this isn't essential, accessing this setting required navigating to each scene and using render menu.
Expose in sequencer UI for more convenient access.
March 18, 2016, 10:44 (GMT)
Fix T47807: Toggle header shortcut doesn't work
March 18, 2016, 10:44 (GMT)
Fix T47763: 2.77 RC2 (Fluid) Particle Baking slower compared to 2.67b.

Static schedule was responsible here...

Also, made a minor optimization in case adaptative (auto) subframes are enabled,
gives a few percent of speedup here.
March 18, 2016, 10:44 (GMT)
Fix missing 'anim_data' in RNA API of Freestyle's linestyle.

Reported by Manuel Rais on ML, thanks.
March 18, 2016, 10:44 (GMT)
Fix T47760: Toggling GPencil's "Selection Mask" via Python does not update UI

Add rna updates to greasepencil sculpt properties

D1849 by @lichtwerk, reviewed by @aligorith
March 18, 2016, 10:44 (GMT)
Fix T47818: GPencil Sculpt Brush settings update when adjusted using scrollwheel while sculpting
March 18, 2016, 10:44 (GMT)
Fix T47772: Randomize stroke has direction bias
March 18, 2016, 10:44 (GMT)
Fix T47759: Mesh 'Select less', leaves isolated verts

Select less in mesh edit-mode would leave selected vertices/edges
in edge/face mode which don't support selecting these elements.
March 18, 2016, 10:44 (GMT)
Fix T47784: BMesh.from_object broken keyword args
March 18, 2016, 10:44 (GMT)
Fix T47788: Symmetrize flips multi-res data

Symmetrize was unusable with multi-res data,
add an option for the bmesh operator not to flip the multi-res depth.
March 18, 2016, 10:44 (GMT)
Fix/workaround T47685: Drag keymap slider fails

This is a special case where the UI update function re-creases the keymap we're currently editing.
Making it so dragging values fails.
March 18, 2016, 10:44 (GMT)
Correct UI active state w/ bevel-factor

D1838 by @JacquesLucke
March 18, 2016, 10:44 (GMT)
Fix crash loading some library blend files

Blend files with screen but no scene would crash.
March 18, 2016, 10:44 (GMT)
Fix T47787: When performing operation 'Make single user' -> 'obj&data', object could be removed from group.

Similar cause as in T47482, we used to have poor handling of 'user_one' cases of ID usage,
leading to inconsistent behavior depending on order of operations e.g.

Here, was object used by a group but not linked in any scene - once linked in scene,
their usercount would be 2, leading to 'making single copy', when it's actually not needed.
We now have better control here, so let's use it!

Note that other ID 'make single user' code will likely need similar fix (Images, etc.).

Safe to be backported to 2.77.
March 18, 2016, 10:44 (GMT)
Fix T47785: Rendering Crash, Node Connector Crash, Changing Editors Crash

Regressions after 2.76, to be backported to 2.77.
March 18, 2016, 10:44 (GMT)
Fix T47827: Single Channel Preview Error

Fix by @sergey with own fix for big endian.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021