Revision 2472615 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) July 29, 2020, 07:25 (GMT) |
Fix T78308: Weight Transfer Operator "Deform Pose Bones" destination setting doesn't work. Some modes were working by mere chance in that ugly 'reversed' case, but the to/from selection modes were not properly swapped... Should also be safe for 2.83. |
Revision 1e53ca9 by Bastien Montagne / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) July 29, 2020, 07:24 (GMT) |
Fix T79180: Object disappears when scaled, set origin etc after applying smooth modifier. Very dummy mistake in modifier code would generate invalid number (divisions by zero)... Should also be ported to 2.83. |
July 29, 2020, 07:13 (GMT) |
Version bump: Blender 2.83.4 Beta |
July 22, 2020, 06:01 (GMT) |
Version Blender 2.83.3 release |
July 16, 2020, 10:49 (GMT) |
Fix git tag warning when running make update after recent changes |
July 13, 2020, 15:13 (GMT) |
Fix T77984: Cycles OpenCL error rendering empty scene |
July 13, 2020, 15:13 (GMT) |
Fix T77455: Blender Freezes when using the 3d Scale Gizmo Issue is reported on Linux ith Intel HD6xx iGPU. Inside `gpu_select_sample_query.c` the call to `glGetQueryObjectuiv` froze. After bisecting this lead to the polyline shader. When using a 3d color shader in stead of the polyline shader during selection seems to fix the issue. Other parts of blender might also be effective, but I wasn't able to freeze blender in these areas. When it does, we might want to add a similar work-around to button2d, cage2d, cage3d & move3d, navigate. Backport this patch to 2.83. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D8217 |
July 13, 2020, 15:13 (GMT) |
Fix T77641 Sculpt mode performance regression in 2.83 |
July 13, 2020, 15:13 (GMT) |
Fix T75943 EEVEE: Cubemaps shows black Caused by faulty driver implementation. Force fallback method. |
July 13, 2020, 15:13 (GMT) |
Fix T77780 Overlay: Weight colors are not in render in the right colorspace This was just a missing conversion. |
July 13, 2020, 15:13 (GMT) |
Fix T74024 Faces missing, weird faces added Workaround by adding a special case for that driver in gpu_extensions.c |
July 13, 2020, 15:13 (GMT) |
Fix T78337: Fix crash when use GPencil merge without materials If the object hadn't material, the index of material was negative. |
July 13, 2020, 15:13 (GMT) |
Fix missing GPU image free in background mode This is legacy code from before Eevee and Workbench rendering in background mode was supported. Avoid memory leak by only queueing GPU textures to be freed when we know they have been allocated. Differential Revision: https://developer.blender.org/D8172 |
July 13, 2020, 15:13 (GMT) |
Fix alignment/size issue on ARM/RPi architecture Addresses 964305 from Debian bug tracker. |
July 13, 2020, 15:13 (GMT) |
Fix T76229 Overlay: Sulpt overlay not working if object use in-front option Simple fix similar to paint overlay. |
July 13, 2020, 15:13 (GMT) |
GPU: Apple/Nvidia Proxy check Apple's Nvidia driverPROXY check also fails. Now the configuration Apple/Nvidia will also bypass the Proxy test. Maniphest Tasks: T78175 Differential Revision: https://developer.blender.org/D8160 |
July 13, 2020, 15:13 (GMT) |
Fix error when filtering in Outliner "Blender File" mode with libraries Steps to reproduce were: * Load factory settings * Link any library * Change to "Blender File" display mode in Outliner * Enable filtering * -> Assert fails This may have had further side-effects for linked IDs. Checked with Bastien, the NULL-check seems reasonable. It was initially there but removed in d74f9c4b7b4f. Fine to backport. |
July 13, 2020, 15:13 (GMT) |
July 13, 2020, 15:13 (GMT) |
Fix T77655 Overlay: Edit mode + wire drawtype + infront not transparent |
July 13, 2020, 15:13 (GMT) |
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