Blender Git Commits

Blender Git commits from all branches.

Page: 2144 / 2888

November 16, 2015, 08:50 (GMT)
Merge branch 'master' into wiggly-widgets
November 16, 2015, 08:40 (GMT)
Fix crash in scenes without active object
November 15, 2015, 22:59 (GMT)
Draw face map widgets in custom bone color

Annoying glitch is that changing color/color-set doesn't directly update selected widget, only after all widgets were deselected. Needs separate fix though.
November 15, 2015, 21:38 (GMT)
Fix widget select flag not unset when selecting different widget
November 15, 2015, 21:28 (GMT)
Fix selected widget drawn twice on mouse hover
November 15, 2015, 21:11 (GMT)
Face Maps: Change widget colors, remove hardcoded colors on low-level
November 15, 2015, 20:31 (GMT)
Add option to only draw face map of bone

Option 'Face Map Only' is added to bone 'Display' panel. If enabled, the bone (or the custom shape for it) is not drawn in pose mode. Only its face map is drawn (which again is drawn on mouse hover only).
November 15, 2015, 20:01 (GMT)
Merge branch 'master' into temp_display_optimization
November 15, 2015, 18:46 (GMT)
Fix crash on face map tweak undo
November 15, 2015, 17:45 (GMT)
De-select all bones before selecting bones from Face Map
November 15, 2015, 17:44 (GMT)
Allow widgets without handler
November 15, 2015, 17:33 (GMT)
Cleanup: Move View3D widgets into own file
November 15, 2015, 16:56 (GMT)
Cleanup: Naming
November 15, 2015, 16:53 (GMT)
Only draw face map widgets for visible bone layers
November 15, 2015, 16:39 (GMT)
Cleanup: Remove unused Face Map property assignments

At the moment, I don't see why Face Maps would need to tweak a property (even not for manipulating shape keys)
November 15, 2015, 16:36 (GMT)
Translate bone on Face Map widget tweak
November 15, 2015, 06:41 (GMT)
GP Editing: Snapping Tools (Shift S)

This commit introduces the ability to snap GP points to the cursor/grid,
as well as snapping the cursor to GP points. Currently this functionality
is only available in the 3D view (since the cursor/grid settings are only
available in that view), where they are most needed.

Later, some of these operators can be extended to other editors on an
"as-needed" basis, based on finding some way of dealing with the lack
of 2D cursor in those views.

Coded during my recent travels :)
November 14, 2015, 00:25 (GMT)
Fix mistake with start offset of many facemaps
November 14, 2015, 00:20 (GMT)
Facemap support for subsurf modifier
November 13, 2015, 23:38 (GMT)
Fix widgetmap drawing.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021