Revision 8a78bbc by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 13, 2015, 22:06 (GMT) |
Fix widgets swallowing RMB events, reported by Psy-fi |
Revision 1fbb124 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 13, 2015, 22:01 (GMT) |
Fix crash reading .blend with bones that don't have Face Map object assigned |
Revision c21cfbf by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 13, 2015, 21:04 (GMT) |
Minor correction to Face Map registering (And whitespace cleanup) |
Revision a6413f2 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 13, 2015, 20:58 (GMT) |
Cleanup: Add and use widget map context to store wmap runtime data We might need this for a couple of other things and IMHO it's nicer to keep it a bit separated. |
November 13, 2015, 17:32 (GMT) |
Merge remote-tracking branch 'origin' into decklink Conflicts: source/gameengine/Ketsji/BL_Shader.cpp source/gameengine/Ketsji/BL_Shader.h |
November 13, 2015, 12:20 (GMT) |
Fix small compile error noted by Sybren |
Revision bb3ed6b by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 12, 2015, 23:51 (GMT) |
Add assert for invalid Face Map indices |
Revision f1b37ac by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 12, 2015, 23:47 (GMT) |
Another fix for Face Maps on file read |
November 12, 2015, 23:46 (GMT) |
BGE: Add documentation for bge.types.BL_Shader.setUniformEyef() |
Revision beb93cd by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 12, 2015, 21:02 (GMT) |
Merge branch 'master' into wiggly-widgets |
Revision bfe7328 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, wiggly-widgets) November 12, 2015, 19:24 (GMT) |
Allow de-selecting Face Maps Using de-select all for bones now de-selects all face maps, too. |
Revision f1a7118 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 12, 2015, 10:50 (GMT) |
Add missing AnimData ID to foreach_ID_loop. Atempt to fix missing action remapping, but no luck so far. :| |
Revision c9df632 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 12, 2015, 08:54 (GMT) |
Merge branch 'master' into id-remap |
Revision 11d4cbb by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 11, 2015, 19:22 (GMT) |
Merge branch 'master' into id-remap |
Revision e74ce5b by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 11, 2015, 18:53 (GMT) |
Merge branch 'master' into id-remap |
November 11, 2015, 17:40 (GMT) |
BGE: Add documentation for decklink support in VideoTexture. |
Revision ab5a591 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 11, 2015, 17:12 (GMT) |
Do not try to reload directly non-linkable datablocks (shapekeys), those will get reloaded by 'owner' mesh anyway. Why, why, why are shapekeys datablocks??? |
November 11, 2015, 17:02 (GMT) |
Merge branch 'master' into openvdb |
Revision 483247d by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 11, 2015, 16:43 (GMT) |
Fix Text usage by TextEditor (USER_REAL, not USER_ONE). |
Revision ded1333 by Bastien Montagne (asset-engine, asset-engine--archived, asset-experiments, id-remap) November 11, 2015, 15:52 (GMT) |
Rework a bit IDRemap struct to separate input flags from output status, and fix issues with unlinking ParticleSettings. We now have the option to still decrement user count of old_id, even if we could not replace it with NULL new_id (aka unlinking), needed to keep proper user count when unlinking and ID from datablocks it uses, to delete it. |
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