Blender Git Commits

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November 13, 2015, 22:06 (GMT)
Fix widgets swallowing RMB events, reported by Psy-fi
November 13, 2015, 22:01 (GMT)
Fix crash reading .blend with bones that don't have Face Map object assigned
November 13, 2015, 21:04 (GMT)
Minor correction to Face Map registering

(And whitespace cleanup)
November 13, 2015, 20:58 (GMT)
Cleanup: Add and use widget map context to store wmap runtime data

We might need this for a couple of other things and IMHO it's nicer to keep it a bit separated.
November 13, 2015, 17:32 (GMT)
Merge remote-tracking branch 'origin' into decklink

Conflicts:
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/BL_Shader.h
November 13, 2015, 12:20 (GMT)
Fix small compile error noted by Sybren
November 12, 2015, 23:51 (GMT)
Add assert for invalid Face Map indices
November 12, 2015, 23:47 (GMT)
Another fix for Face Maps on file read
November 12, 2015, 23:46 (GMT)
BGE: Add documentation for bge.types.BL_Shader.setUniformEyef()
November 12, 2015, 21:02 (GMT)
Merge branch 'master' into wiggly-widgets
November 12, 2015, 19:24 (GMT)
Allow de-selecting Face Maps

Using de-select all for bones now de-selects all face maps, too.
November 12, 2015, 10:50 (GMT)
Add missing AnimData ID to foreach_ID_loop.

Atempt to fix missing action remapping, but no luck so far. :|
November 12, 2015, 08:54 (GMT)
Merge branch 'master' into id-remap
November 11, 2015, 19:22 (GMT)
Merge branch 'master' into id-remap
November 11, 2015, 18:53 (GMT)
Merge branch 'master' into id-remap
November 11, 2015, 17:40 (GMT)
BGE: Add documentation for decklink support in VideoTexture.
November 11, 2015, 17:12 (GMT)
Do not try to reload directly non-linkable datablocks (shapekeys),
those will get reloaded by 'owner' mesh anyway.

Why, why, why are shapekeys datablocks???
November 11, 2015, 17:02 (GMT)
Merge branch 'master' into openvdb
November 11, 2015, 16:43 (GMT)
Fix Text usage by TextEditor (USER_REAL, not USER_ONE).
November 11, 2015, 15:52 (GMT)
Rework a bit IDRemap struct to separate input flags from output status, and fix
issues with unlinking ParticleSettings.

We now have the option to still decrement user count of old_id, even if we could not
replace it with NULL new_id (aka unlinking), needed to keep proper user count when
unlinking and ID from datablocks it uses, to delete it.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021