October 20, 2015, 09:18 (GMT) |
Minor changes & sync with master |
October 20, 2015, 09:02 (GMT) |
Cleanup: naming, typo |
October 20, 2015, 08:56 (GMT) |
Missing from last commit |
October 20, 2015, 08:49 (GMT) |
Move memory-zero-checking to BLI_memory_utils Add a new BLI module since this isn't typical use for BLI_array (where element size is taken into account). |
October 20, 2015, 08:46 (GMT) |
Cleanup: Separate folders for compiling nodes and for executing the resulting bvm programs. |
October 20, 2015, 06:41 (GMT) |
Merge branch 'master' into missing-libs |
October 20, 2015, 03:02 (GMT) |
POSIX_C_SOURCE def not required |
October 20, 2015, 02:48 (GMT) |
Header cleanup |
October 20, 2015, 02:45 (GMT) |
fix example (projection matrix aspect ratio) |
October 20, 2015, 02:42 (GMT) |
Remove range checks for gpu.offscreen.new Check non-negative still allows zero height, or INT_MAX... just let OpenGL handle the error case. |
October 20, 2015, 02:42 (GMT) |
Remove args from class |
October 20, 2015, 01:50 (GMT) |
Minor updates to the example - Add cancel() callback so exiting doesn't leak memory. - Use staticmethods where 'self' isnt used. - One line comment explaining what it does. |
October 19, 2015, 22:23 (GMT) |
BGE: Image source refresh() accepts pixel format argument. All image source objects now accept a pixel format argument in addition to the buffer argument in the refresh() method. This can be used to change the format of the image copied in the buffer. The only allowed values are "RGBA" and "BGRA". This is useful when transferring images to external application that do not support the RGBA format. Ex: im = bge.texture.ImageRender(...) im.refresh(buffer, "BGRA") Note: the transfer is optimal (i.e. no intermediate copy) for ImageRender and ImageViewport objects when no processing of the image is needed in VideoTexture. This is the case if no filter is set and the attributes are set as follow: flip=False, alpha=True, scale=False, depth=False, zbuff=False. |
October 19, 2015, 18:58 (GMT) |
From review: rename: color_object > color_texture |
October 19, 2015, 18:53 (GMT) |
Remove ofs->framebuffer_object (no real need for it at the moment, we can readd later if someone needs it) |
October 19, 2015, 18:41 (GMT) |
Merge remote-tracking branch 'origin/master' into framebuffer |
October 19, 2015, 18:34 (GMT) |
GPU python code example |
October 19, 2015, 16:57 (GMT) |
Merge branch 'master' into framebuffer |
October 19, 2015, 16:53 (GMT) |
GPU Off-Screen Buffer now linked from API docs |
October 19, 2015, 16:38 (GMT) |
Remove error prefix for use-after-free. This case is rare enough under regular use, and Pythons stack-trace to the line is enough to find the error. |
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Master Commits
MiikaHweb | 2003-2021