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July 24, 2015, 12:54 (GMT)
Fix wrongly scaled arrow widgets while zooming

View matrix needs to be updated before using it (always used matrix from last redraw)
July 24, 2015, 03:09 (GMT)
Merge branch 'master' into GPencil_Editing_Stage3
July 24, 2015, 02:26 (GMT)
Merge branch 'master' into GPencil_Editing_Stage3
July 24, 2015, 01:13 (GMT)
Remove unused var
July 24, 2015, 01:09 (GMT)
Merge branch 'master' into temp-python-bvh
July 24, 2015, 00:24 (GMT)
Do away with EXPP_ prefix, has no meaning anymore

Use macros matching GPU module
July 24, 2015, 00:10 (GMT)
Remove command line arg to deprecated BGL

Rather we do this in some more generic way, instead of each api having its own arguments.
We may also want to deprecate specific OpenGL versions in future.

Also put all method declarations & constants in code-blocks
to avoid noisy diff's when we deprecate OpenGL versions in future.
July 23, 2015, 23:55 (GMT)
batch-picky-edits (C style comments)
July 23, 2015, 23:47 (GMT)
Merge branch 'master' into temp-python-bgl
July 23, 2015, 23:25 (GMT)
Painfully merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenkernel/BKE_DerivedMesh.h
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/editors/space_sequencer/sequencer_intern.h
source/blender/gpu/GPU_buffers.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/makesdna/DNA_armature_types.h
source/blenderplayer/bad_level_call_stubs/stubs.c
July 23, 2015, 23:02 (GMT)
Correct args to PyArg_ParseTuple
July 23, 2015, 22:49 (GMT)
No need to use allocated array for method declarations

Just use static vars, also move assignment into a static function,
resolves leak from not freeing the dynamic array and gives ~20% reduction in generated code size.
July 23, 2015, 21:53 (GMT)
remove redundant number of args arg
July 23, 2015, 20:59 (GMT)
Move local bgl defines inside the source
July 23, 2015, 20:40 (GMT)
Get bgl building with strict warnings
July 23, 2015, 19:39 (GMT)
Merge branch 'master' into temp-python-bgl
July 23, 2015, 15:47 (GMT)
fix: properly initialize cluster indices of mesh islands, failing to do so caused different activation behavior when triggering
July 23, 2015, 09:31 (GMT)
Merge branch 'master' into openvdb
July 23, 2015, 01:08 (GMT)
GP Sculpt: Code cleanup for randomise brush
July 23, 2015, 00:50 (GMT)
GP Sculpt: Allow randomise to offset points to either side of the line
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021