May 5, 2015, 09:27 (GMT) |
Remove un-necessary back-slash in macro definition |
May 5, 2015, 09:19 (GMT) |
Rename program_names with enums in OpenCLCache |
May 5, 2015, 09:16 (GMT) |
Rename delete -> remove Follows convention for RNA collections (ID data for eg new/remove) |
May 5, 2015, 09:12 (GMT) |
Cleanup: minor edits |
May 5, 2015, 09:11 (GMT) |
Cleanup: style/redundant casts |
May 5, 2015, 09:07 (GMT) |
Use regular module for bpy.app._previews Since this is a collection of API calls, theres no need to define a custom type. |
May 5, 2015, 08:42 (GMT) |
Cleanup: minor edits |
May 5, 2015, 08:23 (GMT) |
Cleanup: minor edits |
May 5, 2015, 07:11 (GMT) |
Merge branch 'master' into ui-preview-buttons |
May 5, 2015, 06:45 (GMT) |
Remove ShaderData variable count macros |
May 5, 2015, 06:45 (GMT) |
Don't use variable count macros to calc ShaderData_SOA size |
May 5, 2015, 06:45 (GMT) |
Don't use variable count macros to calc ShaderData size |
May 5, 2015, 06:45 (GMT) |
Reshuffle ShaderData variables and add padding |
May 5, 2015, 06:45 (GMT) |
Use kernel_shaderdata_vars.h for ShaderData decl |
May 5, 2015, 06:45 (GMT) |
Add ShaderData variable header file |
May 5, 2015, 06:45 (GMT) |
De-duplicate direct_emissive_eval function |
May 5, 2015, 06:45 (GMT) |
De-duplicate shadow_blocked function |
May 5, 2015, 06:45 (GMT) |
Make use of isect in shadow_blocked_SPLIT_KERNEL similar to shadow_blocked |
May 5, 2015, 06:45 (GMT) |
Make use of sd in shadow_blocked_SPLIT_KERNEL similar to shadow_blocked |
May 5, 2015, 06:45 (GMT) |
Make the use of Ray in shadow_blocked_SPLIT_KERNEL similar to shadow_blocked |
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Master Commits
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