Blender Git Statistics -> Branches -> cycles_kernel_split
"Cycles_kernel_split" branch
Total commits : 215
Total committers : 7
First Commit : March 30, 2015
Latest Commit : May 12, 2015
Commits by Month
Date | Number of Commits | |
---|---|---|
May, 2015 | 149 | |
April, 2015 | 57 | |
March, 2015 | 9 |
Committers
Author | Number of Commits |
---|---|
[email protected] | 93 |
Sergey Sharybin | 84 |
Martijn Berger | 19 |
Jothi_PM | 12 |
Thomas Dinges | 4 |
Lenny Wang | 2 |
George Kyriazis | 1 |
Popular Files
Filename | Total Edits |
---|---|
device_opencl.cpp | 118 |
session.cpp | 25 |
kernel_types.h | 24 |
kernel_shader.h | 20 |
kernel_DataInit.cl | 19 |
kernel_emission.h | 16 |
kernel_Background_BufferUpdate.cl | 15 |
kernel_shadow.h | 14 |
kernel_Holdout_Emission_Blurring_Pathtermination_AO.cl | 14 |
kernel_path_surface.h | 13 |
Latest commits
May 12, 2015, 13:58 (GMT) |
Merge branch 'master' into cycles_kernel_split |
May 12, 2015, 13:49 (GMT) |
Cycles kernel split : Fix object_dir_transform -> object_normal_transform |
May 9, 2015, 14:58 (GMT) |
Merge branch 'master' into cycles_kernel_split Conflicts: intern/cycles/device/device.h intern/cycles/kernel/kernel_types.h |
May 9, 2015, 13:44 (GMT) |
Cycles kernel split: Cleanup some style and unused header |
May 9, 2015, 12:47 (GMT) |
Cycles kernel split: Enable some features for split intel and nvidia kernels There still some differences between split kernel and megakernel and this is to be investigated further. |
May 9, 2015, 12:26 (GMT) |
Fix type |
May 9, 2015, 12:14 (GMT) |
fix kernel names some more |
May 9, 2015, 12:14 (GMT) |
move to ccl_fetch for kernel_path.h |
May 9, 2015, 11:55 (GMT) |
Cycles kernel split: Move requested tile size from render tile to device task It is semantically more correct since it's used for only device-specific calculations. |
May 9, 2015, 11:36 (GMT) |
Cycles kernel split: Make sure task pool is cancelled in device destructor Also reverted whitespace change compared to master. |
May 9, 2015, 11:29 (GMT) |
Cycles kernel split: De-duplicte device task logic Move it to the base class and make thread-run virtual function. This way we don't need to keep task-related logic in all the derived classes. |
May 9, 2015, 11:14 (GMT) |
Cycles kernel split: Get rid of tile-split related logic in RenderTile It's only used by OpenCL device and needs to be done in some more generic way, likely involving Blender querying the maximum/best render settings from the render engine. |
May 9, 2015, 10:13 (GMT) |
Cycles kernel split: Make device_opencl even closer to master |
May 9, 2015, 10:13 (GMT) |
Cycles kernel split: Style cleanup in new classes from device_opencl |
May 9, 2015, 10:13 (GMT) |
Cycles kernel split: Finish kernel files rename |
May 9, 2015, 10:08 (GMT) |
use ccl_fetch in kernel_path_surdace |
May 9, 2015, 09:51 (GMT) |
Rename opencl entry points |
May 9, 2015, 09:17 (GMT) |
Formatting fix |
May 9, 2015, 09:14 (GMT) |
replace sc_fetch with ccl_fetch_array |
May 9, 2015, 08:36 (GMT) |
Merge branch 'master' into cycles_kernel_split |
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