Blender Git Commits

Blender Git commits from all branches.

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April 29, 2014, 20:03 (GMT)
added a fast but inaccurate bisection method
April 29, 2014, 19:43 (GMT)
Cycles-Bake: fix windows build
April 29, 2014, 19:43 (GMT)
Add select mouse drag to initiate grab for paint curves.
April 29, 2014, 19:33 (GMT)
Paint Curves:

Avoid transform if no curve is active.
April 29, 2014, 18:47 (GMT)
Fix irritating issue with cursor display.

It seems tpage reset was not occuring because new display code did not
update those data at all. Now force OpenGL update properly and
also add a forced way to clear the tpage.
April 29, 2014, 16:52 (GMT)
Merge remote-tracking branch 'upstream/master' into bake-cycles
April 29, 2014, 16:46 (GMT)
Cycles-Bake: bring back the SHADOW pass
April 29, 2014, 16:36 (GMT)
Cycles-Bake: force saving to be always external

Hack to avoid issues once we commit this to master. Whether (and how) to support saving external will be addressed later
April 29, 2014, 16:33 (GMT)
Cycles-Bake: Support for 'cancelling' the bake (Esc)

That involved some refactoring to work with wm_job. The main bake
function is now isolated from wmOperator and Context entirely.
(otherwise things crash due to threading).
April 29, 2014, 16:32 (GMT)
Cycles-Bake: Cycles changes for shader evaluation to support cancelling via progress cancel callback

I would like to hear from Brecht on that one. Currently I'm changing
only device_cpu, but if this is correct we will need to change the other
devices as well (though I can't test here - no GPU - so I would rather
doing that with someone that can test it).
April 29, 2014, 16:01 (GMT)
Enable stencil display for legacy display in texture painting.

Also, don't always pass stencil texture coordinates, only in texture
paint mode.

+ fix compilation after merge
April 29, 2014, 14:51 (GMT)
First round of code review requests by Campbell
April 29, 2014, 13:58 (GMT)
Merge branch 'master' into soc-2013-paint

Conflicts:
source/blender/blenloader/intern/versioning_270.c
April 29, 2014, 10:46 (GMT)
attempt to speedup bisect, but cant use OpenMP now, so a bit slower... but less cpu load...
April 28, 2014, 16:21 (GMT)
UI tweaks:

Make texpaint UI look less like a spaceship!

Thanks to so3Datel again!
April 28, 2014, 13:57 (GMT)
Fix Scons compilation
April 28, 2014, 04:55 (GMT)
Cycles-Bake: small fix for external saving + cleanup
April 27, 2014, 21:49 (GMT)
Of course it would help if I added the -actual- data files as well
April 27, 2014, 21:26 (GMT)
The rest of the new icon set by Pawel Lyczkowski for the mask and fill
tools in the paint branch.
April 27, 2014, 21:15 (GMT)
Cycles-Bake: external saving is working again (though there is no UI)

Right now you can set it via the operator or via the scene properties:
bpy.ops.object.bake(filepath="/tmp/baked.png", save_mode='EXTERNAL', use_split_materials=True, ...)

bpy.context.scene.render.bake.filepath = "/tmp/baked.png"
bpy.context.scene.render.bake.save_mode = 'EXTERNAL'
bpy.context.scene.render.bake.use_split_materials = True # or False
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021