Blender Git Commits

Blender Git commits from all branches.

Page: 2651 / 2888

April 22, 2014, 09:23 (GMT)
Cleanup: disabled old modifier solution for now.
April 22, 2014, 09:23 (GMT)
Basic functions for creating/destroying buffers, adding/removing layers and adding elements.
April 22, 2014, 09:23 (GMT)
Started implementing individual paged layers.
April 22, 2014, 09:23 (GMT)
Copied over some old code, to be adapted.
April 22, 2014, 09:23 (GMT)
Removed unused code.
April 22, 2014, 09:23 (GMT)
A few more macros to create typed access functions to paged buffer.
April 22, 2014, 09:23 (GMT)
Skeleton files for particle buffer types.
April 22, 2014, 09:23 (GMT)
Cleanup: use blenlib prefixes for iterator functions too.
April 22, 2014, 09:23 (GMT)
Added basic read/write functions for pagedbuffer.
April 22, 2014, 09:23 (GMT)
Better macros for low-level ultra fast access to paged buffers.
April 22, 2014, 09:23 (GMT)
Cleanup: follow the proposed naming scheme for blenlib (BLI_<prefix>_<function-name>).
April 22, 2014, 09:23 (GMT)
Original paged buffer implementation.
April 22, 2014, 00:17 (GMT)
some fixes and a bit performance optimization
April 21, 2014, 20:58 (GMT)
small crash fix in case fracturing goes wrong (sometimes 0 shards...)
April 21, 2014, 20:41 (GMT)
removed temporary material coloring of clusters and added support for uvs (boolean)
April 21, 2014, 11:55 (GMT)
fix for saving and loading
April 20, 2014, 22:46 (GMT)
sim should work again now
April 20, 2014, 17:12 (GMT)
Change derived mesh material calculation slightly to make it more
straightforward (access materials by mface->mat_nr)
April 20, 2014, 17:02 (GMT)
Fix crash when user removes a texture image from the material in texture
paint mode
April 20, 2014, 16:28 (GMT)
hopefully simulation fixes...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021