April 22, 2014, 09:23 (GMT) |
Cleanup: disabled old modifier solution for now. |
April 22, 2014, 09:23 (GMT) |
Basic functions for creating/destroying buffers, adding/removing layers and adding elements. |
April 22, 2014, 09:23 (GMT) |
Started implementing individual paged layers. |
April 22, 2014, 09:23 (GMT) |
Copied over some old code, to be adapted. |
April 22, 2014, 09:23 (GMT) |
Removed unused code. |
April 22, 2014, 09:23 (GMT) |
A few more macros to create typed access functions to paged buffer. |
April 22, 2014, 09:23 (GMT) |
Skeleton files for particle buffer types. |
April 22, 2014, 09:23 (GMT) |
Cleanup: use blenlib prefixes for iterator functions too. |
April 22, 2014, 09:23 (GMT) |
Added basic read/write functions for pagedbuffer. |
April 22, 2014, 09:23 (GMT) |
Better macros for low-level ultra fast access to paged buffers. |
April 22, 2014, 09:23 (GMT) |
Cleanup: follow the proposed naming scheme for blenlib (BLI_<prefix>_<function-name>). |
April 22, 2014, 09:23 (GMT) |
Original paged buffer implementation. |
Revision 4777e74 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 22, 2014, 00:17 (GMT) |
some fixes and a bit performance optimization |
Revision 2b718bd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 21, 2014, 20:58 (GMT) |
small crash fix in case fracturing goes wrong (sometimes 0 shards...) |
Revision 6d27993 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 21, 2014, 20:41 (GMT) |
removed temporary material coloring of clusters and added support for uvs (boolean) |
Revision 90d2262 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 21, 2014, 11:55 (GMT) |
fix for saving and loading |
Revision fe9c308 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 20, 2014, 22:46 (GMT) |
sim should work again now |
April 20, 2014, 17:12 (GMT) |
Change derived mesh material calculation slightly to make it more straightforward (access materials by mface->mat_nr) |
April 20, 2014, 17:02 (GMT) |
Fix crash when user removes a texture image from the material in texture paint mode |
Revision 22dea61 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 20, 2014, 16:28 (GMT) |
hopefully simulation fixes... |
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Master Commits
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