Blender Git Commits

Blender Git commits from all branches.

Page: 2777 / 2888

June 22, 2012, 17:41 (GMT)
Constraint Animation export fix, with Node of objects,
June 22, 2012, 16:54 (GMT)
Rename 'Zoom Scale' to 'Radius Sync'
June 22, 2012, 16:53 (GMT)
Texture masks
==============
Mask support for image editor
June 22, 2012, 15:43 (GMT)

June 22, 2012, 15:42 (GMT)
Initial work on generalised snapping system in snap.c and BKE_snap.h
Also I had to add some includes in bmesh_inline.h and
bmesh_operator_api.h in order to get this code compiling.
June 22, 2012, 12:11 (GMT)
fix for broken merge
June 22, 2012, 02:59 (GMT)
Extended r48184 to work with RNA property buttons as well.
June 22, 2012, 02:43 (GMT)
Clicking and dragging an a series of toggle buttons with the same function toggles them all to the same state. Works for lots of different kinds of toggle buttons, such as the layout buttons, buttons in the outliner, and listbox buttons. State variables are stored in G, which is perhaps not appropriate, but is the best place I've found so far to store such things.
June 22, 2012, 00:04 (GMT)
I'm not sure G is the best place to store this, but it's an improvement over RNA.
June 21, 2012, 22:39 (GMT)
The operator bmo_vertexsmoothlaplacian now work with quads and triangles.
The algorithm was changed for best performance.
June 21, 2012, 18:34 (GMT)
Small improvements in the code.
June 20, 2012, 21:49 (GMT)
Optimization code and apply coding style.
June 20, 2012, 20:07 (GMT)
Texture paint mask textures
============================
* rename alpha_mtex property to mask_mtex
* More forgotten initialization stuff
* do_versions code to initialize the mask properly
* Mask works now :).

I need to expose more properties for mask textures so that they can be
modified independently. Also I need to see how to modify the properties
panel to accomodate the new brush texture type
June 20, 2012, 17:52 (GMT)
Texture paint mask textures
============================
* Add initialization and file save/load code
June 20, 2012, 17:35 (GMT)
forgot label for image editor
June 20, 2012, 17:32 (GMT)
Separate Alpha Masks
=====================
Add GUI that exposes an extra slot for alpha mtex slot in brushes. Only
shown for texture painting.
June 20, 2012, 05:41 (GMT)
Implements laplacian smoothing for triangulated and quadrilateral meshes with base on Mean Laplaceâ??Beltrami Operator for Quadrilateral Meshes Xiong et. al. 2011.
June 19, 2012, 21:01 (GMT)
Add the listbox X for shape keys.
June 19, 2012, 17:21 (GMT)
Brush zoom resize
==================
* Account for float to int conversion and also clamp the result to 5
pixels or scaling up won't work after scaling to a very small size
June 19, 2012, 17:21 (GMT)
Brush Zoom Scale
=================
* initial commit, enabled for all paint modes. Pending code to make zoom
to mouse position slightly better. For projection viewport it is a
impossible to get the same brush radius on a different view than the one
we have currently though.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021