June 6, 2012, 13:08 (GMT) |
KX_KetsjiEngine is a class not a struct. Also changed "GL/glew.h" to <GL/glew.h> |
June 6, 2012, 11:47 (GMT) |
Fix: Smoke flow vertex group didn't work with subdivision modifier. |
June 6, 2012, 07:49 (GMT) |
Many changes and additions to the compatibility layer. Specifying the current color has been separated into Color (for varying properties) and CurrentColor (for uniform properties). GPU_primitives.h is a work in progress. It contains common geometric figures. GPU_lighting.h is a start on a compatibility layer for lighting. A small change is needed to font rendering (again) because of changes in the compatibility layer. |
June 6, 2012, 07:10 (GMT) |
In BLI_fileops.c, rewrite stat to _stat and fstat to _fstat on Windows so that the correct version for the bitness of the OS can be chosen. The changes to intern/storage.c are just whitespace. |
June 6, 2012, 07:03 (GMT) |
COM_Device.h does not export any symbols. Rather than delete it entirely I'm just commenting out its line in CMakeLists.txt |
June 6, 2012, 06:56 (GMT) |
KX_BlenderInputDevice.cpp does not export any symbols. Rather than delete it entirely I'm just commenting out its line in CMakeLists.txt. |
June 6, 2012, 06:52 (GMT) |
KX_ConvertPhysicsObjects.cpp does not contain any exported symbols when compiled without WITH_BULLET so do not include it in the build. |
June 6, 2012, 06:45 (GMT) |
June 6, 2012, 06:37 (GMT) |
fixed warning about constant conditional |
June 6, 2012, 05:12 (GMT) |
Patch [#30962] Change inline math source files to header files Missed some files from last commit. |
June 6, 2012, 03:24 (GMT) |
Patch [#30962] Change inline math source files to header files There is a linker warning generated because the following files have no externally linkable symbols: math_base_inline.c math_color_inline.c math_geom_inline.c math_vector_inline.c This patch just removes them from the build process so the compiler does not waste time or generate a warning. The scons build does not appear to need any changes. |
June 6, 2012, 01:39 (GMT) |
Fixed warning from cl about contradictory flags on the command-line. Removed -DDEBUG instead of adding -UDEBUG. |
June 6, 2012, 01:34 (GMT) |
Allow activating the area move operator while pressing CTRL to facilitate the CTRL-blocking-merge bit. |
June 5, 2012, 23:50 (GMT) |
Dragging areas closed may be disabled by holding the ctrl key. |
June 5, 2012, 22:53 (GMT) |
UV Transform Correction tool ============================ * better algorithm that relies on finding closest face to moved vertex. The code then projects the translation vector to the edge vectors space to calculate the uv translation. This code looks more promising than the previous one but the result still is a bit jumpy, due to the math being a bit tricky probably and some corner case not handled. |
June 5, 2012, 22:38 (GMT) |
UV transform correction tool ============================ * Fix for proportional editing. It seems that the reason that the tool didn't work for proportional editing was that TransformData are sorted making editvert indices invalid. I thought that BMVerts were sorted instead, then I realized that they are not used during transform. I wrestled with the idea of copying the indices during sort to avoid storing the initial positions of BM_Verts again but I didn't want to slow it down. Copying the coordinates of the vertices instead uses a bit more memory (96 instead of 64 bits for 64 bit pointer) but does the trick. * Also removed a lot of debug stuff. |
June 5, 2012, 20:07 (GMT) |
Added copy of Diffuse BSDF node for testing -Changed blender nodes source for UI changes, -Added new cycles node type MY_BSDF_NODE -Did not copy shader closure Conflicts: source/blender/blenkernel/BKE_node.h |
June 5, 2012, 18:53 (GMT) |
Add lambda factor for boundaries in UI. |
June 5, 2012, 17:32 (GMT) |
Fixed smoke compile on non-Windows platforms: I had added the "ADD_IF_LOWER" macro inside a "#ifdef _WIN32" block... |
June 5, 2012, 15:30 (GMT) |
merge with trunk to resolve any unlikely mask transform conflicts with UV transform correction tool |
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