December 10, 2020, 00:44 (GMT) |
Merge branch 'master' into asset-browser |
December 10, 2020, 00:32 (GMT) |
Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui |
December 10, 2020, 00:32 (GMT) |
Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists |
December 10, 2020, 00:26 (GMT) |
Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-repositories |
December 10, 2020, 00:26 (GMT) |
Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop |
December 10, 2020, 00:26 (GMT) |
Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews |
December 10, 2020, 00:25 (GMT) |
Merge branch 'temp-review-asset-metadata' into temp-review-asset-create-ui |
December 10, 2020, 00:25 (GMT) |
Merge branch 'master' into temp-review-asset-metadata |
December 10, 2020, 00:23 (GMT) |
Tweak Asset Libraries panel UI in Preferences (by Hans mostly) |
December 10, 2020, 00:09 (GMT) |
Rename "Repositories" to "Asset Libraries" in code and UI |
December 9, 2020, 23:42 (GMT) |
Fix "Only Assets" filter hiding non-data-block file types Also tweaked its tooltip a bit. |
December 9, 2020, 23:42 (GMT) |
Address review comments |
December 9, 2020, 23:41 (GMT) |
Fix "Only Assets" filter hiding non-data-block file types Also tweaked its tooltip a bit. |
December 9, 2020, 23:32 (GMT) |
Address review comments |
December 9, 2020, 22:51 (GMT) |
Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists |
December 9, 2020, 22:44 (GMT) |
Merge branch 'master' into temp-review-asset-repositories |
December 9, 2020, 22:42 (GMT) |
Geometry Nodes: Support equality operations with all data types Testing equality of vectors can't be done properly if they are implicitly converted to float before-hand. This adds a lot of boilerplate code to the node, maybe that can made more elegant in the future, but it's not so complicated anyway. |
December 9, 2020, 22:33 (GMT) |
Geometry Nodes: Add a method to find the lowest complexity attribute For the attribute comparison node, it makes sense to read both input attributes implicitly converted to the same data type. But the choice of which of the two data types to read with is somewhat arbitrary. This commit adds a utility function to choose the least "complex" data type as a lowest common denominator, to make that choice less arbitrary , and to support other needs in the future. |
December 9, 2020, 22:29 (GMT) |
Geometry Nodes: Add utilities for getting an attribute's data type With the previous helper function in this file you had to know the data type you wanted for the input attribute before requesting it. This adds another utility function for getting the data type without building the attribute. The attribute's can be requested later after doing some logic to figure out the right data type to read. No functional changes in this commit. |
December 9, 2020, 22:12 (GMT) |
USD import params help text formatting. |
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