Blender Git Commit Log
Git Commits -> Revision 000fbef
July 2, 2020, 07:08 (GMT) |
UV Editor: Fix Vertex Overlay color not being color managed Could be backported to 2.83 LTS |
Commit Details:
Full Hash: 000fbef35d2418db38a58da2c7a4ea7ac8fda402
Parent Commit: a2c1f41
Committed By: Jeroen Bakker
Lines Changed: +2, -0
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_point_varying_color_varying_outline_aa_frag.glsl (+2, -0) (Diff)