Blender Git Commit Log
Git Commits -> Revision 00a0fc3
Revision 00a0fc3 by Lukas Toenne (temp_merge_gooseberry_hair) January 19, 2015, 17:09 (GMT) |
Completed the implementation of bent rest shapes for hair. Basically follows the Pixar approach from "Artistic Simulation of Curly Hair". |
Commit Details:
Full Hash: 00a0fc31ddff4b2dd19befaa43325ed4596bb99e
Parent Commit: 4cd68ba
Lines Changed: +124, -97
6 Modified Paths:
/source/blender/blenkernel/BKE_cloth.h (+1, -4) (Diff)
/source/blender/blenkernel/intern/cloth.c (+76, -23) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -20) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+8, -3) (Diff)
/source/blender/physics/intern/implicit.h (+1, -1) (Diff)
/source/blender/physics/intern/implicit_blender.c (+37, -46) (Diff)
/source/blender/blenkernel/intern/cloth.c (+76, -23) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -20) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+8, -3) (Diff)
/source/blender/physics/intern/implicit.h (+1, -1) (Diff)
/source/blender/physics/intern/implicit_blender.c (+37, -46) (Diff)