Blender Git Commit Log
Git Commits -> Revision 013eee7
April 29, 2021, 02:11 (GMT) |
* The dyntopo remesher is now a bit smarter about avoiding certain degenerate cases that produce lots of bad geometry (and also bad PBVHs that slows down the whole mesh). + A very small amount of surface smoothing is now applied by dyntopo. + The recursive functions that expand the region considered by dyntopo now ignore "front face only" for depths less then 5. + The number of edges dyntopo can split or collapse in one run has been cut in half to 4k. - This limit is also now dynamically adjusted by a measure of how skinny the edges are. |
Commit Details:
Full Hash: 013eee7ec62ebb39f28f0f949e1e0ccd8e5d07ef
Parent Commit: 83a855a
Lines Changed: +253, -85
1 Modified Path:
/source/blender/blenkernel/intern/pbvh_bmesh.c (+253, -85) (Diff)