Blender Git Commit Log
Git Commits -> Revision 041a502
Revision 041a502 by Clément Foucault (master) April 25, 2017, 16:47 (GMT) |
Eevee: Make default shaders works. - Added New Batch cache routine to get the split mesh for each material. (optimization needed) - Did some shader modifications to create default_frag and support a somwhat correct fresnel for lamps (to finish) |
Commit Details:
Full Hash: 041a50291b73b727fdf8bc3192de2917e8563ce0
Parent Commit: 00f5c62
Lines Changed: +410, -37
1 Added Path:
/source/blender/draw/engines/eevee/shaders/default_frag.glsl (+10, -0) (View)
12 Modified Paths:
/release/scripts/startup/bl_ui/properties_material.py (+84, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee.c (+58, -15) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+7, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+13, -11) (Diff)
/source/blender/draw/intern/draw_cache.c (+20, -9) (Diff)
/source/blender/draw/intern/draw_cache.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+1, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+197, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+12, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+2, -0) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee.c (+58, -15) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+7, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+13, -11) (Diff)
/source/blender/draw/intern/draw_cache.c (+20, -9) (Diff)
/source/blender/draw/intern/draw_cache.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+1, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+197, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+12, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+2, -0) (Diff)