Blender Git Commit Log
Git Commits -> Revision 0782c68
Revision 0782c68 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, viewport_experiments) October 28, 2014, 18:07 (GMT) |
Add a library file for projection shader code, should enable us to use optimized position calculation again - relevant for both SSAO and DOF |
Commit Details:
Full Hash: 0782c680a66e4e83030486996e7a4b0a5128bcba
Parent Commit: 8f25b6d
Lines Changed: +101, -90
1 Added Path:
/source/blender/gpu/shaders/gpu_shader_fx_lib.glsl (+43, -0) (View)
6 Modified Paths:
/source/blender/gpu/CMakeLists.txt (+2, -0) (Diff)
/source/blender/gpu/GPU_extensions.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+33, -33) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+17, -7) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_dof_frag.glsl (+2, -19) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl (+3, -30) (Diff)
/source/blender/gpu/GPU_extensions.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+33, -33) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+17, -7) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_dof_frag.glsl (+2, -19) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl (+3, -30) (Diff)