Blender Git Commit Log

Git Commits -> Revision 0a693d7

Revision 0a693d7 by Lukas Toenne (temp_bullet_ghosts)
April 28, 2015, 15:22 (GMT)
Added API representation of manifold contact points and the direct
contact test function from btCollisionWorld.

This function can be used for testing individual collision objects
(rigid bodies or ghosts) against objects in the world. It is only
useful for one-way interaction (rigid bodies don't react to the tested
object), but allows collision detection without adding objects into the
world. The current build process for the scene dynamics world is very
much centered on Blender Objects and extending it is difficult.

Commit Details:

Full Hash: 0a693d7716d955666471afc1ee67b49dfb7ffd8e
Parent Commit: 27c2db4
Lines Changed: +139, -10

3 Modified Paths:

/intern/rigidbody/RBI_api.h (+37, -2) (Diff)
/intern/rigidbody/rb_bullet_api.cpp (+100, -6) (Diff)
/source/blender/makesrna/intern/rna_rigidbody.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021