Blender Git Commit Log
Git Commits -> Revision 0a9ff3d
Revision 0a9ff3d by Clément Foucault (tmp-overlay-engine) November 20, 2019, 19:51 (GMT) |
BLF: Remove use of geometry shader |
Commit Details:
Full Hash: 0a9ff3d25aed98048310914dee419b5f8e448eb8
Parent Commit: ed12703
Lines Changed: +21, -122
3 Deleted Paths:
/source/blender/gpu/shaders/gpu_shader_text_geom.glsl (+0, -37)
/source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl (+0, -36)
/source/blender/gpu/shaders/gpu_shader_text_simple_vert.glsl (+0, -22)
/source/blender/gpu/shaders/gpu_shader_text_simple_geom.glsl (+0, -36)
/source/blender/gpu/shaders/gpu_shader_text_simple_vert.glsl (+0, -22)
6 Modified Paths:
/source/blender/blenfont/intern/blf_font.c (+8, -3) (Diff)
/source/blender/gpu/CMakeLists.txt (+0, -3) (Diff)
/source/blender/gpu/GPU_shader.h (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+0, -10) (Diff)
/source/blender/gpu/shaders/gpu_shader_text_frag.glsl (+3, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_text_vert.glsl (+10, -6) (Diff)
/source/blender/gpu/CMakeLists.txt (+0, -3) (Diff)
/source/blender/gpu/GPU_shader.h (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+0, -10) (Diff)
/source/blender/gpu/shaders/gpu_shader_text_frag.glsl (+3, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_text_vert.glsl (+10, -6) (Diff)