Blender Git Commit Log
Git Commits -> Revision 0f26b5d
Revision 0f26b5d by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 21, 2015, 09:38 (GMT) |
Removed the solver_index from cloth vertices. This was used as part of the "sim preview" feature, where some amount of vertices were tagged as disabled in the particle system. Due to the mind twisting complexity of using the nested cloth modifier to simulate hair strands indirectly it became necessary to still store all the vertices, but then disable them again on the solver level ... If this ever gets reimplemented it must be done in a sane way, avoiding the cloth step altogether. |
Commit Details:
Full Hash: 0f26b5d2f591945e3861a2b6941fc2e3a41b45a4
Parent Commit: 6681a6e
Lines Changed: +47, -175
5 Modified Paths:
/source/blender/blenkernel/BKE_cloth.h (+0, -2) (Diff)
/source/blender/blenkernel/intern/cloth.c (+7, -7) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -11) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+4, -0) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+35, -155) (Diff)
/source/blender/blenkernel/intern/cloth.c (+7, -7) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -11) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+4, -0) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+35, -155) (Diff)