Blender Git Commit Log
Git Commits -> Revision 10d9a24
March 4, 2019, 14:57 (GMT) |
Texture Paint: round corners of dilated UV seams This fixes the issue of long spikes on sharp corners by rounding them, guaranteeing that the bleed will never exceed the bleed distance set by the user in any part of the mesh. See: D4437 |
Commit Details:
Full Hash: 10d9a2494fc5e28142a82e515e1f5dcaa3223d5a
Parent Commit: 871248a
Committed By: Campbell Barton
Lines Changed: +65, -27
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_proj.c (+65, -27) (Diff)