Blender Git Commit Log

Git Commits -> Revision 14931ef

Revision 14931ef by Sergey Sharybin (depsgraph_refactor)
November 26, 2014, 14:14 (GMT)
Depsgraph: Allow transforming animated objects

The issue was solved by skipping flush to animation component
when tagging ID block for an update. This seems to be reasonable
thing to do: animation should only be tagged directly when editing
in the animation editor or via the time source node update.

Commit Details:

Full Hash: 14931ef1a1622499286a756388babf13feaafcce
Parent Commit: d8b17e7
Lines Changed: +8, -1

1 Modified Path:

/source/blender/depsgraph/intern/depsnode.cpp (+8, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021