Blender Git Commit Log
Git Commits -> Revision 14931ef
Revision 14931ef by Sergey Sharybin (depsgraph_refactor) November 26, 2014, 14:14 (GMT) |
Depsgraph: Allow transforming animated objects The issue was solved by skipping flush to animation component when tagging ID block for an update. This seems to be reasonable thing to do: animation should only be tagged directly when editing in the animation editor or via the time source node update. |
Commit Details:
Full Hash: 14931ef1a1622499286a756388babf13feaafcce
Parent Commit: d8b17e7
Lines Changed: +8, -1
1 Modified Path:
/source/blender/depsgraph/intern/depsnode.cpp (+8, -1) (Diff)